Air Manipulation

Air Manipulation the power to manipulate air.

Also Called

 * Air Control
 * Anemokinesis
 * Aerokinesis
 * Atmosphere Control/Manipulation
 * Wind Control/Manipulation

Capabilities
User can create, shape and manipulate air, common name given to the layer of atmospheric gases and various compounds surrounding the planet Nirn that is retained by the gravity, and wind, movement of air relative to the surface of the planet. It is an important factor in determining and controlling climate and weather, and the generating force of most ocean and freshwater waves. Wind occurs because of horizontal and vertical differences in atmospheric pressure, and include breezes, squalls, gusts, whirlwinds, zephyrs, gales, tempests, and hurricanes.

Since air cannot be seen, neither can the attacks and derivatives formed by/from it, making it an invisible and versatile weapon that is very difficult to block and dodge.

Limitations

 * May be unable to create air/wind, being limited to manipulating only from already existing sources.
 * Distance and the amount of matter depends of the strength and skill of the user.
 * Ineffective in a vacuum: atmosphere must be present. Variations in air-pressure may complicate things for beginners.
 * May be defeated against Fire, as fire is fueled by the oxygen in the air, thus making the flames stronger.

Known Practicioners
Nait Nelthar