Board Thread:Roleplaying/@comment-5824038-20160606113513

(Age of Industry Canon)

(Part I) (Part II)

Finally, the third series of Age! Ashes went very well, and conculded with a lot of dramatic changes. See Age of Industry Timeline for information on the previous AoI stories, and for the events happening in the time gap.

-Premise-

The year is now 6E 195.

Sander Lafayette is dead. With him died Jean Guetierre, Mutare Vampiris, and Daggerfall. But from this event Marya, high priestess of Azura, ascended as the being Phoenix. Meledran, notorioius reaver of the skies, was bound to her, becoming her Herald.

Lyrissa Syphre, the daughter of Marya, also disappeared, never to be seen again. What happened to her? And will the Aurorans attempt to find her?

Wraith, a rebel who fought for the common man, returned to fight the good fight. They are represented on the Senate, and their work has been going very well. Perhaps, one day, this vision will come true. But not everyone wishes for equality among the peasants and the nobles.

This is a fresh new adventure. It will, of course, reference events from AoI I and II, but for the most part it will not matter if you were not present for either of these. The setting is (for the first time ever!) Samarkand. Specifiically, the city of Mournhold.

Morrowind recently gained autonomy, thanks to the efforts of the Foyada Tong. Your character may be here for their own reasons, but it is coming up to the festival of First Planting on the 7th of First Seed. This is a joyous occasion indeed, when people come together to celebrate the planting of the crops. Differences are settled, and love for one's fellow man is abundant. Mournhold in particular is famous for this festival, and its celebrations are famous all over the continent.

Part 1 summary: Arnaud (cousin of Sander), Talyaras (niece of Meledran), Azirath (Foyada Tong member), and some other people were all in Mournhold. Thet discovered a conspiracy to kill Xarxes al-Wayrest, the man in charge of the Empire's Senate. After going on a few pub crawls they eventually decided to just turn up and see what happened, maybe try and stop it if things went well. When the assassin attacked he was stopped, but then Phoenix appeared in the sky and went all psychic on everyone before disappearing off. Part 2 summary: The group defended Xarxes from a further assassination attempt, and in doing so picked up a lead on a nobleman by name of Count Karkus Roost. They followed this lead up, encountered Carador (a seneschal of the Knights of Azura who is now a member of the Court of the Phoenix) and found letters from "Q.V", suggesting bigger plans are at work. Then they followed this up by travelling to Windhelm with an airship captain called Alynia, where they found the Auroran twins Levith and Lyrissa, as well as a scoundrel called Leo and a small child called Elara (who exibited strange powers linked to the Phoenix). Arnaud abandoned the group after being unable to deal with this new life, as he felt constantly inferior to Lafayette. After searching Roost's home they came up with many intriguing letters from Q.V, and far away both the Senate and the King and Queen of Samarkand discussed what to do next, both parties leaning towards war. Now... Part III! Note: There is still opportunity to join in, but be aware that it isn't going to be easy to shoehorn your way into the story.

-Rules-

Standard stuff. No metagaming, being OP, powerplaying, blah blah blah, yadder yadder yadder.

-Character Card-

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