Board Thread:Roleplaying/@comment-26103034-20160508124341/@comment-13615389-20160515005539

Name: Calero

Race: Altmer

Gender: Male

Appearance: Shoulder-length white-blond hair and a handsome face. Calero has a standard build for an Altmer and wears a more ornate version of Thalmor officer robes.

Class: Spellsword

Faction*: Thalmor, sent to quell rebellion

Active Power*: High Order -- Draws from seemingly limitless pools of magicka and stamina to continue fighting at full strength for hours on end.

Passive Power: Commanding Tone -- Others fear Calero and are quick to follow his orders.

Weapons: An elven saber, and a large pool of spells.

Armour/Apparel: Usually wears Thalmor robes, but changes if necessary.

Equipment (e.g. Lockpicks, poison)*: Health and mana potions, throwing knives, rope, and the essentials when travelling.

Spells*: Ebonyflesh, up to expert level destruction, close wounds, telekinesis, paralyze, and a few other basics.

Bio*: Calero gained the nickname 'The Golden Hand' for his years of service to the Aldmeri Dominion, making him one of their highest ranking field agents. He's been involved in several operations, including some in the Great War. Calero's expertise and eagerness made him an ideal choice for quelling the rebellion in Elsweyr. He was ordered to go to Cornithe and report to the commanding officer there to see what he could do to help.

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Name:   Dar'Khash, often just refered to as Khash

Race: Khajiit

<p style="font-weight:normal;font-size:16px;line-height:26px;">Gender: Male

<p style="font-weight:normal;font-size:16px;line-height:26px;">Appearance: Grey with black stripes on face with three scars over his right eye Braided whiskers and two earrings on both ears, as well as black "hair". .

<p style="font-weight:normal;font-size:16px;line-height:26px;">Class (e.g. Knight, Thief, etc): Rogue

<p style="font-weight:normal;font-size:16px;line-height:26px;">Faction*: Formerly outlaw, now Thalmor

<p style="font-weight:normal;font-size:16px;line-height:26px;">Active Power*: Deception -- Khash can lie with a completely straight face and tricks other easily.

<p style="font-weight:normal;font-size:16px;line-height:26px;">Passive Power*: Very agile.

<p style="font-weight:normal;font-size:16px;line-height:26px;">Weapons: Fists, throwing knives that can double as daggers, assorted poisons.

<p style="font-weight:normal;font-size:16px;line-height:26px;">Armour/Apparel: Studded leather plate mail underneath a loose brown cloak.

<p style="font-weight:normal;font-size:16px;line-height:26px;">Equipment: Lockpicks, several types of poison, file.

<p style="font-weight:normal;font-size:16px;line-height:26px;">Bio*: Khash was a bandit for years until he made the mistake of attempting to rob Calero. After defeating most of his men without nuch trouble, Khash and Calero went head-to-head

<p style="font-weight:normal;font-size:16px;line-height:26px;">Other: Khash is incredibly proficient in martial arts, with or without the use of claws.