Board Thread:Roleplaying/@comment-17114085-20141125120454/@comment-5824038-20141129152022

Nation Card 

Name: Alinor

Location: Summerset Isles

Flag: White background with blue diaginal cross (inverted Scottish flag)

Ruler: Glorfindel

Type of Rule(Republic, Monarchy, Theocracy, Oligarchy, etc.): Monarchy

Predominant Religion: Aurielism

Predominant Race: Altmer

Resource(2 max): Port (trade/navy), Farms (wheat)

Special Unit(Only one, unique to your nation): Reaver (naval unit that can land and raid other coastal lands [similar to the Danish ability on Civ V])

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Character Card 

Name: Glorfindel

Race: Altmer

Gender: Male

Age: 165

Appearance: Tall, golden skin, pointed ears, high ckeekbones, and long golden hair.

Equipment: Leather Amour, Longbow, Cutlass

Skills(1 Master, 2 Expert, 3 Adept): [Master] Destruction [Expert] One-Handed / Conjuration [Adept] Light Armour / Restoration / Alteration

Spells(Max 8): Incinerate, Fireball, Fast Healing, Ice Storm, Lightning Bolt, Conjure Flame/Frost Atronachs, Stoneflesh.

Powers(Racial + 1 more max): Highborn

Personality/Traits(at most 6 traits, must have 2 bad traits): Greed for wealth/plunder, Opportunistic, Fierce, Pious

Bio: Glorfindel was born on ships. His parents were both pirates, and he lived a life of plunder until he was in his 30s, when he became very influential among the pirates. He rose to power by using his fleet of pirates to take over Alinor by force. Now he controls the Abecean Sea, and plies trade and takes plunder along all of the coastal cities.

(I'm basically just making a pirate nation)