Board Thread:Roleplaying/@comment-29461586-20160326082831/@comment-29461586-20160329104716

Name: Zephyr

Race: Breton

Gender: Female

Age: 21

Appearance: TBR (see Attire)

Attire: Monk Hood + Black Cowl, Mage Gloves, Miner's Boots, Reinforced Robes

Skills(One Adept, Four Apprentice): Alteration (Ad.) Restoration + Speech + Sneak + One-Handed (Ap.)

Spells and/or Abilities(Up to 5): Telekinesis, Close Wounds, Lesser Ward

Equipment: Steel Longsword

Accessory(Up to 2): None

Powers(Racial + 1 more max): Dragonskin

Resistances(Racial + 1 more max): Magic by 25%, Paralysis

Weaknesses(mandatory, not optional, cannot be mental): Defiance (Cannot be affected by all Illusion magic)

Mental Weakness(highly mandatory): Slow to forgive, secretive

Extra Items(Potions, Poultices.):

Bio/Background: A traveling adventurer whom profits from both the troubles of troublemakers and the troubled, she does whatever it takes to survive from the crumbling foundations of civilization.