Board Thread:Roleplaying/@comment-17114085-20150131101228/@comment-32663439-20150204214355

--5th month--

A group of 15 were sent to the Dragon Stone on Lake Arrius. They found a land dreugh there, defending the location. They fought with it for a time, before finally defeating it, losing 4 men in the process.

Dragon Stone added to Monarchy of Cheydinhal.

Two scores of men went the Walker Stead (Walker Camp). It was home to a large group of mercenaries and warriors for hire. There were 216 of them. They all were recruited by Cheydinhal, and Cheydinhal also purchased Walker Stead from them.

Walker Stead added to Monarchy of Cheydinhal.

A group of 40 went to Barren Cave along the Blue Road. Inside, there was a bunch of weak zombies. They killed the zombies quickly, but lost 10 men. They burned the putrid bodies. They claimed it for Cheydinhal.

Barren Cave added to Monarchy of Cheydinhal.

Necromancers at Dark Fissure started to harass Swampy Cave. A group of 100 men went to Dark Fissure to remove the nuisance. They brought mages primarily. The mages went inside, blasting the necromancers with flames and shock. Over time, the sinister location was cleared out, with some losses. (13 losses)

The place was purified by a priest of Arkay, and any remaining aspects of necromancy were purged.

Dark Fissure added to the Monarchy of Cheydinhal.

Carbo Camp was home to a small group of bandits. Dispatched from Dark Fissure, a group of 20 men went there and slaughtered the criminals without mercy. With few losses, due to the fact that the bandits were caught by surprise, the mission was easy and a quick success.

Carbo Camp added to Monarchy of Cheydinhal.

--6th month--

Some escaped necromancers from Dark Fissure had gone to Doomed Mine. The mages that had attacked the Fissure went to Doomed Mine to finish what they had started. They cleared the cave out of the weak skeletons the desperate necromancers had made. When they finally reached the necromancers, they were in the process of trying to summon daedra to assist them. They managed to summon one on Dremora Lord, who was killed with shock spells. The mages then proceeded to destroy the final necromancers, ridding the area of their threat.

Doomed Mine added to Monarchy of Cheydinhal.

100 men from Walker Stead headed to Kingscrest Caverns. They headed inside and found some goblins inside, led by a single ogre. The goblins were dispatched quickly, but the ogre was brutal in its assaults. It killed 10 men before it fell. The cave was then annexed.

Kingscrest Caverns added to Monarchy of Cheydinhal.

--7th month--

50 men went to the Shrine of Azura. There, they found only worshippers of Azura. Since Azura is not considered evil, Cheydinhal did not destroy the shrine. They still annexed the region, however.

Shrine of Azura added to Monarchy of Cheydinhal.

Soon after conquering Azura, 40 men went to the Sidric-Ashak Rune Stone. It was defended by some land dreughs. A battle ensued between the two forces, and eventually the land dreughs were defeated, at the cost of 19 men.

Sidric-Ashak Rune Stone added to the Monarchy of Cheydinhal.

Reinforcements from Cheydinhal went to Kingscrest. They joined up with the men there, and their numbers totalled 500. They then went to Aerin's Settlement (Aerin's Camp). They asked for the residents to surrender the area to the Monarchy. They refused, so the soldiers launched an assault. They had 200 more men than the Settlement, but the battle was still difficult. After a while, Cheydinhal had conquered the area, and the flag of Cheydinhal was raised.

Aerin's Settlement

Battle Report

Battle Outcome: Victory

Soldiers lost: 107

Soldiers gained: 131

Valdebellators lost: 0

Locations of the Monarchy of Cheydinhal

Cheydinhal

Fort Scinia

Knights of the Thorn Lodge

Hero Hill

Swampy Cave

Vahtacen

Kemen

Wind Range Stead

Harlun's Watch

Rickety Mine

Fort Farragut

Walker's Stead

Dragon Stone

Carbo Camp

Dark Fissure

Doomed Mine

Kingscrest Caverns

Aerin's Settlement

Sidric-Ashak Rune Stone

Shrine of Azura

Military

Soldiers: 1564

Valdebellators: 34

Ballistaes: 24

Trebuchets: 16