Board Thread:Roleplaying/@comment-17114085-20160531165159/@comment-24696651-20160601231208

(If they were firing in a shallow arc, then they can afford to move their aim about half a degree from the center of arc. Even skilled archers couldn't do that reliably, particularly when trying to mantain a good rate of fire.

Stone walls, even if poorly made, take a few hours to breach with medieval artillery. If they're well made, it will take days. Despite the name of the RP, this isn't a Total War game.

Harold: I've been thinking about forts, and I've noticed it takes 10,000 gold of income to maintain a fort, for 100 troops. If your intending to garrison said fort, it's actually more cost effective to hire mercs. It seems like a bit of a waste of money to have forts if you can just hire mercs for a few months rather than maintain a fort year in, year out, and get less soldiers for campaigning. Perhaps you should raise fort levies/reduce maintenance?)

10th of Second Seed

Breaking the necks of the guards dispelled the invisibility, so another guard walking along the walls spotted the two rangers and his dead colleauges. He yelled for the alarm to be sounded, catching the attention of other guards on the walls. Five or so guards ran towards the rangers.

The archers had now withdrawn from the walls, save for a few lookouts. To continue skirmishing would be a massive waste of ammunition and time.