Board Thread:Roleplaying/@comment-1592115-20160323091536/@comment-9075949-20160418192843

(K, thanks) - Name: Inquisitor Zeredil

Race: Unknown, possibly Altmer or Snow Elf

Gender: Male

Age: Unknown

Appearance: Zeredil, 6 feet 9, 272 lbs

Skills (1 Master, 2 Expert, 3 Adept): (M) Blunt (E) Heavy Armour, Block (A) Athletics, Blade, Hand to Hand

Weapons: Mace of Aen

Armors: Inquisitorius Heavy ArmourZeredil's Shield(Enchanted with Spell absorption)

Equipments: A survival kit, medical kit(bandages, poultices, splint), multiple potions of health and stamina

Spells (12 Max): None

Power (Racial + 3 Max): Ancient Art(Can teleport in any given direction by 5 feet, but at the cost of a portion of magicka and health. Can be used up to 5 times a day, but is usually rarely used.), Immovable Object(Immune to being staggered)

Resistance (2 Max): Resistant to Frost 50%, Resistant to Poison 25%

Weakness (At least 2): Weak to Fire 25%, Weak to Shock 25%

Mental Weakness (At least 1): Strong dislike of bugs

Character Bio: A literal walking Tank, Zeredil is a member of the Inquisitorius, a group of radical Thalmor, which are tasked with purging Tamriel of blastphemers. Ever since birth, Zeredil and his three brothers were trained in the Ancient Arts of the Snow Elves, learning the rare ability of teleportation. He was magically enchanced, which caused him to basically become an Elf on steroids. With the coming of the so called "aliens", the Inquisitorius has been tasked with studying and/or exterminating the new threat.

Spec Note: None -- Name: High Inquisitor Anthiril

Race: Unknown, possibly Altmer or Snow Elf

Gender: Male

Age: Unknown

Appearance: Long, black hair, clean shaven, Altmer eyes, Pale skin, 6 feet 4, 200 lbs

Skills (1 Master, 2 Expert, 3 Adept): (M) Destruction (E) Conjuration, Staff Usage (A) Heavy Armour, Alchemy, Illusion

Weapons: Staff of Winter(When used, surrounds user in a blizzard which causes 6 pts of dmg per second for 40 seconds, see armor), White Elven Dagger

Armors: Inquisitorius Warmage Armour

Equipments: Survival kit, medical kit, multiple potions of health and magicka, Soul Gems

Spells (12 Max): Icy Spear, Thunder Bolt, Frost Cloak, Lightning Cloak, Sparks, Frostbite, Lightning Rune, Chain Lightning, Ice Storm, Conjure Storm Atronach, Summon Ghost, Soul Trap

Power (Racial + 3 Max): Ancient Art, Prodigy(Magicka regenerates 25% faster, and all spells can be cast quicker)

Resistance (2 Max): 50% Frost, 25% Magic

Weakness (At least 2): 25% Fire, 25% Disease

Mental Weakness (At least 1): Has mild Acrophobia

Character Bio: Anthiril is the Warmage of the Inquisitorius, and possibly the most skilled Warmage on the Summerset Isles, he was a child prodigy, being a master in all manner of magic. He is the leader of the Inquisitorius.

Spec Note: Left-handed -- Name: Blademaster Niredin

Race: Unknown, possibly Altmer or Snow Elf

Gender: Male

Age: Unknown

Appearance: Long, black hair, Pale eyes and skin, clean shaven, multiple scars across his face, 6 feet 4, 210 lbs

Skills (1 Master, 2 Expert, 3 Adept): (M) Blade (E) Heavy Armour, Athletics (A) Alchemy, Block, Hand to Hand

Weapons: Blade of Corruption

Armors: Inquisitorius Blademaster Armour

Equipments: Survival kit, medical kit, potions of health and stamina

Spells (12 Max): None

Power (Racial + 3 Max): Ancient Art, Blade Master(Tires two times slower than a standard warrior, deals more damage with quick attacks)

Resistance (2 Max): 50% Frost, 25% Lightning

Weakness (At least 2): 25% Fire, 25% Poison

Mental Weakness (At least 1): Mild Claustrophobic

Character Bio: Niredin is the Blademaster of the Inquisitorius, being taught by the best swordsmen in the Summerset Isles. He is quite quiet and secretive, but at the same time calculated and very skilled.

Spec Note: Very agile, despite his cumbersome armour --- Name: Inquisitor Zirael

Race: Unknown, possibly Altmer or Snow Elf

Gender: Male

Age: Unknown

Appearance: Short, black hair, Pale blue eyes, slight stubble, scar across his right eye, 6 feet 3, 185 lbs

Skills (1 Master, 2 Expert, 3 Adept): (M) Archery (E) Acrobatics, Blade (A) Athletics, Sneak, Illusion

Weapons: Gwynnbleid(fires magical bolts made of pure magicka), Twin White Elven Shortswords

Armors: Inquisitorius Archer Armour

Equipments: survival kit, medical kit, potions of health, stamina and magicka, poisons of paralyzing

Spells (12 Max): Chameleon, Fear, Calm

Power (Racial + 3 Max): Ancient Art, Northern Gale(Can cast a powerful gale of freezing wind, which acts similar to the Unrelenting Force and deals 5 pts of damage for the next 5 seconds)

Resistance (2 Max): Frost 50%, Poison 25%

Weakness (At least 2): Fire 25%, Shock 30%

Mental Weakness (At least 1): Afraid of losing his teammates

Character Bio: Zirael is the youngest of the Inquisitorius, which also makes him the nimblest and the lightest. He is incredibly skilled with the bow, which was forged by an amazing Altmer smith, made to resemble the legendary Auriel's Bow, which, with the proper enchantment, enabled the user to channel his magicka, to form arrows from pure magic. He is also quite skilled with the Twin Shortswords, which the use of he learnt from Niredin.

Spec Note: Left-handed, like his older bother, Anthiril - (Yes, I really, really, really like The Witcher III :3)