Board Thread:Roleplaying/@comment-1592115-20160124135028

The year is 4E 201, Tamriel is plagued with an Undead Curse which when someone dies, they cannot stay dead, and instead become undeads unwillingly. They all start out as fully sentient, but their humanities would ran away and turn them into mindless beasts, which we refer as "hollows". In order to revert the hollowed status and become humans, one must murder the livings and claim their humanities, as those sprites are what makes humans... humans.

The source of Undead Curse was foreign, believed to be spread by the execution of the Last Dragonborn in Helgen. Ever since his death, people tend to stay inside cities to keep themselves away from the mindless hollows. There is no crop yields ever since, and people have to rely on hunting or fishing just to grab the foods they need. The only things keeping people warm are bonfires lit all over the holds and cities.

Not only Tamriel was darken by the curse, Arcane Arts were faded away, people were no longer able to cast spells, Winterhold College and the Mages Guild were shut down by the locals who saw them as useless. Knowledge meant nothing in the Age of Dark. Why bother magic when the only things we have are our both hands?

How would we live under the Undead Curse? Prepare to Die, over and over again.

1: Free RP Rules

2: Your characters are NOT protected from death, and expect to die a lot.

3: You are free to resurrect yourself, but in order to become humans again, you need humanity, which you can gain by murdering the others.

4: You can have up to 1 character unless you decided to remove your character permanently and restart a new one.

5: Whenever you die, you lose all of your gold and they are left at the original location or enemies who killed you, which you can reclaim by backtracking, but if you die once again, they're gone forever.

6: No Magic or Magical Weapon, they're gone. I understand you love Moonlight Greatsword, but no.

7: No Major TES Protagonist or Divines.

8: Avoid Metagaming or Powerplaying

9: Other than That, enjoy!

Character Card:

Name:

Gender:

Race:

Age:

Appearance:

Skills (1 Master, 2 Expert, 3 Adept):

Weapons (10 Max):

Armors:

Items (10 Max):

Power (Racial + Birthsign):

Resistances (Racial + 2 Max):

Weaknesses (At least 2):

Mental Weakness (At least 1):

Faction / Covenant (Optional):

Character Bio:

Spec Notes: 