Board Thread:Roleplaying/@comment-17114085-20150207130230/@comment-32663439-20150207225453

Tatenicholson001 wrote: Amicus grinned. "Sounds like a good idea. You can tell your king that I agree to his terms. Cheydinhal will be an ally to Mournhold, as Mournhold will be one to Cheydinhal." (*Cough*)

Cheydinhal moved men west, claiming the all of the land west of them, until the border of Morrowind, as their land. Since there were no locations or threats to stop them, they took it without issue.

(This is because there are no locations right against the border, but I am still extended to the border of Cyrodiil right there.

I'll say it this way: The y-axis (vertical) marker is Sedor. The x-axis (horizontal) marker is Doomed Mine. So all lands in Cyrodiil that are both east of Sedor and north of Doomed Mine are mine.)

(This should make it easier for your map making for when the year changes.)

--9th month--

All of the Ayleid Ruins under Cheydinhal control had been completely fixed and refurnished into palaces for the cities that were growing around them.

Taxes in Cheydinhal were lowered again, due to the treasury being very high.

The citizens were overrall very happy in Cheydinhal. The taxes were low, criminals were dealt with reasonably, the economy was stable. Cheydinhal was doing very well.

The Knights of the Thorn Lodge was upgraded, with additions of hidden chambers and general reinforcement of the building. It was a small fortress.

--10th month--

The overall quality of the ballistae was upgraded, making them launch further and faster. The same went with the trebuchets. The trebuchets were altered to allow various ammunition types, such as flaming, tar covered rocks, or a bunch of large metal balls attached by chains.