Board Thread:Roleplaying/@comment-17114085-20150127181142/@comment-17114085-20150130154226

Lab Coat Billy wrote: The second bandit raid on Silgrad is even worse than the first. This time, there are even more bandits, enough to overpower the guards working on the night shift before they entered the town, stealing much of the town's remaining food supply and setting fire to the guard's barracks in an attempt to soften the town's defenses before being driven out of town by the remaining guards.

While actual casualties remain rather low (this time at a count of nine, all of which happened to be guards), the fact that their food supply is dwindling and guard morale is decreasing with each successful raid forces the (mayor? governor?) of Silgrad to reconsider joining the People's Empire. (Just having random bandits keep attacking a town isn't going to make them join you willingly.)

The ruler of Silgrad Tower doubled the numbers of active guards in the town to thwart the bandits. They originally having 700 soldiers, but after the repeated attacks they were down to 580. However with both the night shift and the day shifts at double their usual garrison the bandits would no longer be a problem.