User blog:Harold Burned-Mane/Future RP Ideas

Below is a list of RP ideas that I have for future RPs that I wish to make after Tamriel Total War II is over. The list is in no particular order.


 * The Sentinels: Awakening - Sequel to the Sentinels RP. Based on the DA:Awakening, mostly the part of the inteligent Darkspawn. Will pick up a few years after the last RP.
 * Half-Gods of Tamriel II - Sequel to the Half-Gods of Tamriel RP. Set a few years after the original RP, this one will focus on Kate's mysterious father and his ambitions. The Half-Gods will have to either try to stop him or help him. Also, I will be making a few changes to the Half-God powers.
 * The Witchers of Tamriel - Based on the Witcher series, with the introduction of the Witcher Organization into Tamriel. The continent is broken up into different smaller countries, too busy waring with each other over territorial differences and other petty squabbles to protect their citizens from the monsters of the wild.
 * The Walking Dead - Continuation of the existing RP. After the death of the previous one during part 2, I think it deserves a second try. So it will be raised from the dead in an attempted re-do. The story will continue where the other one left off, a little over a month after the zombie outbreak.
 * Aldmeris - An RP set in the Early Merethic Era, set in the mystical continent of Aldmeris. Some Aedra are still around and the long living Aldmer are the predominent race. The story will focus around the attempted coup of Ormund, the Aedric King of the future Maormer. The start of a new RP series set in the Merethic Era that will elaborate of the historic events of the TES universe. Despite being a new series, it is part of the BMC, as a subcanon named the Merethic Canon.
 * Age of the Dwemer - A Steampunk RP. The 5th Era started when an event known as the Return occurred, where the Dwemer made their triumphant return to Nirn. The RP is set 100 years after the Return. The Dwemer used their advanced technology: steam power, machinery, enchanting, smithing, etc.; to carve out their own kingdom in Tamriel. Dwemereth is the strongest and largest of the current nations, spanning from Hammerfell all the way to Morrowind. Since their return the Dwemer have also created new technology: rifles, trains, intelligent automatons, etc.