Board Thread:Roleplaying/@comment-17114085-20160531165159/@comment-24685738-20160623002208

('Many' Ra Gada is relative. Many to the cultists could be anywhere from 50 to 1000, but I meant somewhere around 100. Plus, Daedra are pretty powerful. There are massive ogres, fire throwing imps that are fast and intelligent, hyper intelligent mages and swordsmen, fast-moving hunting machines, flying lightning throwers, elemental monsters... Daedra of any kind could rival any human, no matter who they are. And the mages most likely couldn't get their magic past the front lines of their army, especially if they are in the back.

Again, the Daedra are intelligent and powerful. The hyper-powered mages of the Altmer couldn't hold them back at the Crystal Tower. The Imperials couldn't hold them back at Kvatch. The Dunmer couldn't hold them back at Ald-Ruhn. The Imperials couldn't hold them back at the White-Gold Tower and the Imperial City.

Cultists would totally be a combat unit? They're mages and sorcerers, and anyone can be a cultist, even archers and swordsmen.

Also, having the archers move closer wouldn't really help the height disadvantage.)