Board Thread:Roleplaying/@comment-17114085-20150830164226/@comment-5824038-20150830202841

Name: Krein Nihilus

Race: Altmer

Gender: Male

Age: Unknown, probably around 70

Appearance: Classic Altmer features (golden skin/hair, long chin, pointed ears etc.), but with ashen greay streaks on his skin/in his hair.

Godly Parent: Hermaeus Mora

Skills(1 Master, 2 Expert, 3 Adept): Psychomancy (M) (explained later); Blade, Block (E); Heavy Armour, Enchanting, Alchemy (A).

Psychomantic Abilities(Max 8): Neuronic Penetration (causes severe pain by attacking nerve centres in brain, repeated use can cause a hemorrhage), Psychic Message (can talk to people using a psychic link), Psychic Barrier (can create a small ward that prevents anyone from passing through it, however weapons and spells still can), Paralysis (can temporarily paralyse someone by shutting down their motor cortex), Command (can affect those with low Willpower to do a simple command), Agony (can simply make someone experience terrible agony for a short period of time), Link (can create a psychic link with someone in order to read their thoughts/see their memories), Sense Mind (can detect sentient beings nearby).

Powers(Racial + 1 Inherited Power): Highborn, Summon Seeker (once per day)

Abilities (2 Inherited Abilities): High Willpower/Intelligence, natural resistance to illusion magic due to his power over the mind (not necessarily due to being a child of Mora).

Equipment: Heavy variant of Elven Armour, Elven Sword and Shield, Mortar & Pestle, various Soul Gems.

Faction/Role in Faction (Optional): None

Bio: Krein was a son of Hermaeus Mora, and as such was obsessed with knowledge. At one point he ransacked a coven of Vaermina worshippers, and found there secrets on how to dominate and control the mind. This was something that he became enthralled by, and he spent decades perfecting the psychic arts. Hermaeus Mora was willing to help him, provided that Krein used his powers to seek new knowledge and ancient rituals for the dark god to ponder over.

Note on Psychomancy: Psychomancy is the art of controlling the mind, and as such does not require the use of magicka. Instead, it uses large amounts of stamina, as the brain has to use up tremendous amounts of energy to perform any psychomantic abilities. Its effect is dependent on the Willpower of the target, so those with low Willpower can be more easily attacked through their mind, and vice versa.