Board Thread:Roleplaying/@comment-26103034-20150720210200/@comment-25588187-20150721090953

Law I -- The Countess' condition is to be kept a secret from the public by the Court, made up of thralls and a small number of fledglings.

Law II -- All able-bodied men and women are to assist in emergencies in the form of a militia. Deserters will be marked traitors.

Law III -- Criminals under long sentence may not be visited in jail, as some are being used as cattle.

Scouting -- An expeditionary force of the reformed Cheydinhal Guard have been formed, currently following the Blue and Green Roads to Bravil, to inspect the situation.

Patrolling -- The reformed Cheydinhal Guard, lead by Countess Lilonar's original thralls and made up mostly of new recruits (not enthralled), patrol the city in shifts, and keep an eye on the Blue Road and surrounding forest.