Board Thread:Roleplaying/@comment-32663439-20160405004334/@comment-32663439-20160413211118

(....Data, I don't think you understand the point I'm trying to put across. It's not like this is anything personal, I'm just trying to maintain accountability in the RP is all. In truth, any ways I feel about anyone, positive or negative, have nothing to do with my RP interactions with them. I seperate the RP from the actual interactions I have with people.

For one, 'control' is not listed. I know you said 'status effects', but honestly that doesn't extend to mental attacks; it extends to prompty the following here in SoL: Paralyze, Stun, Silence, Bleed, Burn, Toxic, Caustic, Poisoned, Parasitized, Possessed, Blinded. Though in the future, I would possibly add more. Parasitized and Possessed aren't so much combat based but more relevant

What I'm trying to say is, in this situation the illusion is only a dialogue and event mechanic. It is a part of the way the RP is operating story-wise. It's supposed to be story progression and you promptly just ignoring the things I say doesn't really help.

So I offer you a choice. You can go to your CC, edit and change it so it says something along the lines of 'mental attack/illusion immunity', or you settle for your immunity that inclues Paralyze, Stun, and Silence (though usually people are only permitted to choose one of those, by the way). Any questions or if you'd like to put forth another point or position on the matter (I'm welcome to them), let me know either via chat or my talk page so we don't clutter the RP with this.)

Kraush quickly turned to the source of the noise. "What was that??"

(By the way, HDS, if I take too long to offer a response to an otherwise inactive situation, feel free to improv and GM since you're co-GM.)