Board Thread:Roleplaying/@comment-5543592-20150428005035

Part of the ship, part of the crew; Part of the ship, part of the crew; Part of the ship, part of the crew; Part of the ship, part of the crew…



Parts:

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Description:

The year is 4E205, the Dragons have been defeated and the civil war in Skyrim is over! For a few years the people of Skyrim and of Tamriel in general have been enjoying the peace, but all of that was disturbed a few months ago, when rumors began to surface of a cult, naturally, worshipping the Daedra. Our brave heroes who set off to stop the cult have sent events into motion that cannot be stopped. For the better or worse of Tamriel.

The Pirate’s Code:

1. Ye can have six members of ye crew.

2. No horseplay.

3. Don’t force anyone to walk the plank, only if they’re into that.

4. Ye cannot be a Divine, or the Dragonborn. Daedric Princes are a little iffy, especially if ye want to be a cult member or a worshipper. Just keep them to speaking and aiding your character, not actually coming into the world and destroying Nirn.

5. Ye cannot be OP.

6. The time is 4E 205

7. Ye can be any playable race ye want, mateys.

8. Aarrrrgghhh, ye can captain any NPC ye want!

9. Ye can add the occasional shanty to your posts.

10. When ye introduce yer character use a CC (Character Card). (as shown below).

11. No beavis.

CC template:

Name:

Age:

Gender:

Race:

Class:

Appearance:

Weapons and Attire

Spells:

Bio/Backstory:

Recap: 

Arik got mugged by his horse, Arrietty got beaten up by fake-Toan and Kori who are taking her back to fake-Toan (Garrett’s) father for stealing Asgarne’s (the Assailant) amulet, Kay got bitch-slapped then knighted, a guy with the word Nimrod spelled backwards for a name gave this mute guy to follow Nissa around, Nissa’s crew met a second mute after being attacked by the rapist-King’s lackeys, and met Mute #2’s master: a guy with really bad skin problems. 