Board Thread:Roleplaying/@comment-27025277-20161010215652

This is a TES adaptation of Silent Hill where You and I, the RPers will discover a resembling event.

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The year is 4E 576. Fifteen years ago, Red Mountain, said to be dormant, erupted violently, shaking Tamriel for three days straight, and it's tremors were felt as far away as the Summerset Isles. Much of any of the Morrowind survivors fled to places like Skyrim, Argonia, Cyrodiil, and High Rock.

For the next twelve years, Red Mountain continued to have time eruptions, rendering any chance of entering the area impossible due to the high sulfur content in the air and horrible ash fall not to mention the deadly magma pools.

Three years ago, however, all tremors and activity seemed to cease. That's where our story gets its beginning. You have been summoned to Ivarstead, via courier's letter, to be a part of the group who will travel into Morrowind for the first time in fifteen years. This is a prestigious offer based on your talents: be it survivalism, rescue experience, field experience, cartography knowledge, etc. You will be traveling into the unknowm so beware of what you might find.



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Rules:

1. I shouldn't have to tell you by now.

2. I AM FOR WHOM THE BELL TOLLS, MY WORD IS LAW.

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Character Card:

Name:

Race:

Age:

Gender:

Skills(one Expert, two adept, three apprentice)*:

Appearance/Armor:

Equipment/Weapon(s):

Powers(One Racial, One Unique):

Expertise(If any):

Biographical Information:


 * - In Game only plus Unarmed unless I deem Lore Friendly.

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Let us begin... 