Board Thread:Roleplaying/@comment-17114085-20150127181142/@comment-32663439-20150129233012

Harold Burned-Mane wrote:

Tatenicholson001 wrote: (K. I took them more for the land than the locations themselves. Like boundary markers, in a sense.

Oh. I didn't know Farragut was seperate. Let's say it is now a village, so that equals 750 men, right?)

(Also by the way I'm using this to choose locations and stuff.)

There were many resources in Kemen, and many valuable riches. The treasury of Cheydinhal was quite full, and the economy was very successful. The mill was completed and a small wall had been built around Harlun's Watch. There were also two wheat silos. Cheydinhal had a very successful source of bread products now, due to the excess wheat.

Some more soldiers were recruited; about 30. The total was now 1201 soldiers.

(Time to blow some of that money on war preparations!)

Knowing that conquering Farragut would be useful to Cheydinhal, Alessandra had the construction of trebuchets begin. The trebuchets would be quite large and well armored, so it would take quite a while. The construction began immediately.

The construction of large ballistae also began. They were much less costly and time consuming than the trebuchets, so it was a good investment to make quite a few. Construction of them began immediately as well.

(About how long would it take to make this stuff?)

A group of adventuring warriors were based in Wind Range. It was no longer a camp like it was in the third era, but was now a small steading about half the size of Harlun's Stead. There were more soldiers than at Harlun, though. A scout reported that their numbers could not equal more than 40.

An appeal to the warriors to join the ranks of Cheydinhal was sent, saying whoever wished to join could join. 26 men left and joined Cheydinhal, because they were mainly looking for a military life anyway. The others denied. Since Cheydinhal also wanted the land, they asked to purchase the land from the warriors. They consented, and Wind Range was bought for a nice sum of 7000 gold pieces. There was no bloodshed, and Wind Range was now under the control of Cheydinhal. Amicus was very pleased with the smooth transaction.

Wind Range had a small mine founded in the hillside, which contained quality stone, but little ore. Miners started to work in the mine, collecting more stone for Cheydinhal.

Valdebellators: 33

Soldiers: 1227

Wind Range Stead added to Monarchy of Cheydinhal. (Is Harlem's Watch a village or a town? Also the populations are pretty large now. For example Cheydinhal has around 5000 people, as a city. Towns have roughly half that, around 2000. Villages have roughly 1100 and settlements have less than 1000, around 500.) (Harlun's Watch is even smaller. It's got like 4 buildings, before I added stuff. It's more like one farm property. It's like a guy living with all his servants. Plus all of his guards, until I took over. It didn't expand at all since the third era. It's smaller than a settlement by a lot. It had like 60 people in total staying there, crammed in houses and tents outside. There were more guards than other people.)

(If that isn't how this stuff works, then I can just go remove and edit all the stuff I did with Harlun's Watch accordingly.)

(Okay Sunny, well tell me when it arrives.)

The ballistae were completed, and a large reserve of ammunition had been created. Along the wall of Cheydinhal, some of the ballistae were placed in watchtower-like positions.

Amicus decided to check on the progress on the trebuchets. This actually required him to go to the hidden area near Cheydinhal where they were being made. He went to *unspecified* and examined the work. The trebuchets were truly something to behold. Made largely of ebony, they looked like they could do some damage once complete. Currently they were about halfway finished.

Amicus returned to Cheydinhal, to see Alessandra practicing her magic. She was in the underground training area of Cheydinhal, destroying semi-ethearal targets.

Wind Range Stead was upgraded into a settlement finally, and some men from there joined the army of Cheydinhal. (been 6 months)

Some of the remainder from Vahtacen moved over to Swampy Cave. The small cave, like many other locations, held no value to Cheydinhal, except as a marker of an extended border. They entered and found a den of goblins. They engaged the goblins, taking them by surprise, but the goblins were great in number. The battle was bloody and brutal, and only 5 remained out of the 13 who had gone in. Still, Swampy Cave was claimed for Cheydinhal.

--7th month--

Locations of the Monarchy of Cheydinhal

Cheydinhal

Wind Range Stead

Harlun's Watch

Kemen

Vahtacen

Rickety Mine

Knights of the Thorn Lodge

Swampy Cave

Military

Soldiers: 1277

Valdebellators: 35

Ballistae: 16

Trebuchet: 0

Leaders

Leader of Cheydinhal: Amicus Technicus

Lord Protector: Alessandra

Wyrm-master: Draken

Valdinperator (leader of Valdebellators): Valdinus Potentia