Board Thread:Off-Topic/@comment-5583506-20170719005409/@comment-5583506-20170720221308

(All above approved, will begin as soon as I've finished with the opening post. Sorry for the wait.)

Name: Ylva Fenrirsson

Identity: Wrathwolf

Occupation: Hero

Race: Nord

Appearance

Powers: Being a werewolf, Ylva has perfectly attuned senses of smell, hearing and sight, but also increased speed, strength and endurance. However her power is unique in that it is based entirely on her temper, thus rendering it impossible for her to transform at will lest she get angry.

Weaknesses: Apart from the fact that in order for Ylva to trigger her own power she has to get mad, she also suffers from the drawback of her heightened senses. Overwhelming scents and sounds can be enough to incapacitate her temporarily.

Traits: Loyal, stubborn, short-tempered, respectful, just, proud.

Biography: Ylva was born as the runt of the litter in her family, coming from a lineage of known heroes such as her great grandmother; the heroine Whitewolf, and her father; the hero Fen-Dweller. She is the first in her line however to inherit a heroic trait linked to her temper. Being unable to trigger her power at will has made her a laughing stock amongst her two older brothers Skoll and Hati who've both preceeded her at the Heroes' Guild, and she longs for nothing more than to prove that she is indeed just as much as a hero as the rest of her kin... if only she can get her power under control.

Theme: The Witcher - Main Theme



Name: Bethany de Carmilla

Identity: The Countess

Occupation: Hero

Race: Breton

<p style="font-weight:normal;">Appearance

<p style="font-weight:normal;">Powers: Being a vampire half-breed, Bethany shares many traits with her undead kin, despite not being undead herself. She possesses the ability of flight. She is silent, agile and strong, and can hypnotize those who come into direct contact with her alluring gaze. She can also take on the form of the bat.

<p style="font-weight:normal;">Weaknesses: While true vampires die when exposed to direct sunlight, Bethany is merely weakened by it and renders her powers useless. This can be remedied via a doze of fresh blood from human or beast. However this is considered her second weakness. While natural vampires can make use of their abilities freely, Bethany must sustain herself on a boost of blood for her powers to take effect. While blood from either animal or human helps, the human alternative has been proven to be more efficient and effective.

<p style="font-weight:normal;">Traits: Sarcastic, calculating, prudent, patient, snooty, accomodating.

<p style="font-weight:normal;">Biography: Bethany is a half-breed vampire. The offspring to the infamous vampire villain known as the Impaler and a human mother by the name of Beatrice. Her father seduced her mother with the help of his vampiric powers whereas Bethany was the unwanted result of their union. Disgruntled with her position in life as neither a fully-fledged vampire or a trueborn human, Bethany has grown to hate the former. Especially after the rejection from her father to inherit his county in High Rock. Bethany has since been looking for a way to overthrow her father and end the reign of vampires in the world once and for all.

<p style="font-weight:normal;">Theme: Coraline - Credits

<p style="font-weight:normal;">

<p style="font-weight:normal;">Name: Raaslan

<p style="font-weight:normal;">Identity: Shadowcat

<p style="font-weight:normal;">Occupation: Villain

<p style="font-weight:normal;">Race: Khajiit

<p style="font-weight:normal;">Appearance

<p style="font-weight:normal;">Powers: Raaslan's heroic trait has caused an abnormal form of gigantism in his body, standing well over a height between 8 and 9 ft tall. His muscle mass has continuously grown to grotesque proportions allowing to crush bones with mere punches. Despite being freakishly strong, enduring and physically imposing, Raaslan is also remarkably fast for a character of his mass and size. It is said that once he has gained enough momentum, there isn't a single solid object that can halt his advance.

<p style="font-weight:normal;">Weaknessess: Though not by any means dumb, Raaslan isn't the most intellectually advanced character sharing the heroic trait, something that could be easily exploited. He is easily distracted and will focus on one target at a time, rendering him blind for all other possible attacks.

<p style="font-weight:normal;">Traits: Cruel, playful, sadistic, deceitful (yet can honor promises).

<p style="font-weight:normal;">Biography: Raaslan's heroic trait was exploited back in Elsweyr when he was but a child, years prior to his arrival at the Heroes' Guild. The tampering with his powers resulted in the hulking mass of muscle and horror he has become in present time. During his time at the Heroes' Guild he was generally miserable as he felt that he was being held back and that other students would make fun of his appearance. Having had enough of the guild, Raaslan performed his first crime when he savagely maimed and partially consumed a guard for making fun of him, and lived from thereon after on the run from the law and the guild. He has ever since been frequently incarcerated at Volkihar Prison. Only time can tell when and how the infamous "Shadowcat" will be able to make his escape into the wild again.

<p style="font-weight:normal;">

<p style="font-weight:normal;">Name: Unknown

<p style="font-weight:normal;">Identity: The Mold

<p style="font-weight:normal;">Occupation: Villain

<p style="font-weight:normal;">Race: Unknown

<p style="font-weight:normal;">Appearance: Unknown to the public, only the staff at Volkihar Prison knows of the villain's current shape and form.

<p style="font-weight:normal;">Powers: The Mold's powers has only been studied as a result of tracking him or her down and imprisoning the former at Volkihar Prison, and the convict has never revealed their true potential. Known powers includes being able to change form to whomever they please via physical contact, whereas the target for this identity theft will be eliminated shortly afterwards. Judging from numerous accounts of interrogations, this seems to only be a fragment of the Mold's true and more sinister power that has yet to be witnessed in full.

<p style="font-weight:normal;">Weaknesses: No known weaknesses concerning the villain known as the Mold has been noted. The villain seems to be obsessed with allowing others to solve his or her mysteries. Remarkably enough, the Mold has made it fairly easy for others to track down his or her current identity by leaving behind the track of corpses from previous identities. Whether this was intentional requires further investigation.

<p style="font-weight:normal;">Biography: Almost nothing is known about the Mold. Nor the Mold's true form. Race, gender, name, origin has never been revealed to anyone. The character has been been identified as having made themselves known to the world in or around 4E 400, when the captain of the Solitude watch was found dead in the cellar of his home. Someone had been impersonating him for a week. From thereon it was only a matter of time before the Heroes' Guild intervened and eventually managed to track down the Mold and bring them behind bars at Volkihar Prison. It was during one of the guild's most desperate times, facing an uproar of villains from all over Tamriel. Some have linked the Mold as having been the start of this catastrophe, and though the potential threat to the guild and the citizens of Tamriel was put to rest with hard effort, there is still a lingering and uneasy feeling that the Mold will once more break free to wreck havoc upon heroes and mortals alike.