Emilia Fontaine

Emilia Fontaine is a spellsword who focuses mostly on skills with the sword and how to enhance them via application of magic. She is the daughter of Alan Dufont and Erissa Larouche. She is from the same generation as Seth, Ariel, Syaran, Elisa, Celestine, Casimir, Fionn and Amarie Fontaine

Biography
Emilia is born as the daughter of Alan Dufont and Erissa, and thus is part of the Fontaine family, although she is not considered as a main line member as her father is an Inner House member and her mother is an outsider. Thus, not much was expected from her. Emilia was still accorded the best possible education and care, as was the tradition in the family.

Emilia gained her ability at quite a young age, and as it was passive in nature, there wasn't much she could do with it other than exert magicka to accelerate its power. Thus, quite obviously, she focused on training her other skills, or spent her time studying. Emilia thus is very well read. However, most of her time was absorbed into refining only a single spell. This is because of how much problems that said spell caused to her family for such a long time.

Emilia, like all other Fontaine girls, was taught the art of Fontaine Exorcism, and she was drawn to the basal arts that Vylliara had so long ago used. The thing that interested her was the impossible paradox of combining the Aether and Void elements, which were mutually exclusive. Emilia decided to make it a personal thing to combine both and use them as one spell. She faced the problem, though. Aether always filled the void, making the spell collapse.

Emilia wasn't a stupid girl, though, and one of the things she learned in her science lessons was the conservation of mass, where only the application of magic could change mass, because mass and energy was interchangeable, but otherwise mass had to remain. There was also the conservation of energy, where energy could neither be created or destroyed, only converted. Magic was infinite, so it gave the illusion of energy being "created" when it was converted.

By applying this principle, Emilia used the Void half first, to convert space time itself into information, and then used the Aether element to remake the information as reality. Emilia didn't realize it when she completed it that she had made a major breakthrough, and thought little of what she had done, using it only to enhance her swordplay and movements. All Emilia did was to carve the activation sequences of these spells directly into her mind and nerves, allowing her cast them instantly and without glyphs.

Of note is Emilia's history with the Swordsman Syaran Fontaine. She knew him when they were children, and she had always defeated him when they were much younger, as her higher strength allowed her to use the Formless Sword more acrobatically and realistically than Syaran could at that time. However, as they grew older, Syaran started lasting longer and longer against her, and eventually defeated her, as his own strength increased to use the Formless Sword, which was more speed and agility based, which meant only so much strength was needed before it became irrelevant. Emilia has never defeated Syaran again in a sword battle unless he purposely lets her win, and even when her powers are concerned, she cannot match him anymore.

Powers and Abilities
Emilia is a skilled swordswoman, able to hold her own in a fight without much trouble, although she has shown herself to be mediocre compared to her relatives liek Iorilei and Syaran. Her strength for a girl of her size isn't just high, but excessive, and her stamina in battle is incredible. Like most Fontaines, Emilia is very fast and has extremely quick reflexes. She also is skilled in unarmed fighting.

Emilia is able to use the Fontaine Body Enhancement skill that all the women in her family learn, in some way or another. Due to her power, which lessens self damage and increases her healing rate, Emilia is able to use Fontaine Body Enhancement for prolonged periods, and this increases her already high speed and strength to truly superhuman levels. In fact, Emilia can even somewhat safely go one level beyond Fontaine Body Enhancement, and perform acts that sacrifice her arms or legs in terms of functionality, as her ability can heal them back to optimal in less than six hours.

Via the application of her Aether - Void Fontaine Exorcism, Emilia has refined the use of several Fontaine Body Enhancement based techniques. This mainly would be the sword arts of Cutting Chaos and Windless Slash. Cutting Chaos is an upgraded form of rapid strikes, performed with one sword, and uses the Aether - Void system to double the number of normal strikes (leaving out the inelegant last hit), while performing them in a fraction of the time, allowing the user to open eight wounds on the opponent nearly simultaneously. Windless Slash uses Aether - Void to transfer the momentum and power of the sword when the user is at maximum speed into the object being pierced, causing the user to decelerate and annihilating any armor in the way of the sword, while the electrified blade discharges into the person.

Emilia has the ability to fire crystalline stakes of hard magicka, which can impale anyone they hit. They fly very fast, making them practically impossible to dodge as they also seek and do surprisingly high damage for a Fontaine Power of such nature, since they do not even cost any magicka to the caster. They puncture armor and do physical damage, much like crossbow bolts. Emilia's fire rate with them is a bit slower. Wards are the best defense against these.