Board Thread:Roleplaying/@comment-32420582-20150502020346

The year is 4E 205...

Four years ago, Helgen was destroyed by an unknown force, there are very few survivors, most of the survivors died from their wounds, or committed suicide because they were unable to live with the memories. The survivors that still live can hardly speak of what happened there, so it is unknown what happened at Helgen, but it is known Helgen is now a death trap. Very few people go to Helgen and survive, survivors that go there and return say there are ghosts everywhere that slay everyone that comes into their sights.

There have been rumors of people sighting large flying reptiles, some whisper that they are Dragons, which striked fear into the hearts of citizens all across Tamriel, but the nobles and Emperor have told the people it is all lies. Lies made up by heartless adventurers and insane people. To make things worse Vampires have taken advantage of this and have began attacking the fearful people of Skyrim, many people have fled from Skyrim, legally and illegally trying to get away from the Vampires and the Civil War rages across Skyrim like a sickness.

Something terrible has befallen the people of Solstheim, their minds have been taken control of some strange being that the mind controlled people call: 'Miraak.', people of Solstheim have began fleeing from island because of some feral Werewolf and Werebear attacks, and because of this strange being.

The land of Tamriel is slowly begin to fall to chaos, no doubt the Elven threat that does not need to be named will take advantage of this soon. But what about you? Will you be a champion, hero or even legend to Tamriel and it's people? Or someone everyone loathes?

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Things that you should know:

- The Dragonborn wasn't at Helgen, nor has their destiny being completed.

- Miraak is slowly taking control of Solstheim.

- The Civil War is slowly tipping in Ulfric's favor.

- Tamriel has became more dangerous then before.

- Bandits have started to take advantage of the chaos, and they are slowly beating Whiterun, Falkreath, Riften, Dawnstar and Winterhold to their knees.

- The Forsworn are slowly taking the Reach.

More will be added later on...

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IMPORTANT: READ THE RULES BECAUSE SOME HAVE CHANGED

<p style="margin-top:1em;margin-bottom:1em;">1. You are not Dragonborn or any of the TES protagonists. Make characters who will contribute to the story. The Dragonborn is controlled by the GM (In this case, Heroiclightlion.), the CoC is Sheo, the Nerevarine's status is unknown, the Hero of Daggerfall and Eternal Champion are both dead.

2: One of your characters of your choosing is protected from death. He/She can only be killed if you allow it. Wounds may be inflicted, but they can always be healed. (Meaning you cannot cut off a part of someone's body unless they agree, barring the exception where they can regrow body parts.).

3. You can have special powers and special spells as listed on the character card These powers are of your own making and unique to you. They CANNOT be too powerful to the point that it will kill a character in an instant or be a god that is capable of destroying anything that stood in his/her path.

4. You must have some sort of severe weakness, or a few of them, actually. You also must be at least vulnerable to attacks. All characters should be well-balanced.

5. You can not be any of the following... <p style="margin-bottom:1em;">6. You cannot be overpowered: By this I mean…
 * Divine
 * Daedric Prince
 * Any over-powered super races.
 * Modded races (Without consent, please submit your modded races' character card and I'll approve it or disapprove it. Half-Breeds don't count as modded races and can be used at will.)
 * Dragons (Dragons are too large and are impossible to fit into a story that isn't soley about dragons.)
 * Dragonborn (The Dragonborn is being controlled and is an important character to progress the Main Quest in this RP/Skyrim Retelling.)

◾No avoiding damage or ignoring it: You take hits, just like you dish them out. You may block or dodge attacks. Depending on the skills of the combatants, some attacks will hit, so have some discretion about such.

◾No ridiculously over-powered super-spells or weapons Anything that allows you to destroy powerful enemies in one hit or gives you a majorly unfair advantage over other players and NPCs will be considered over-powered. This will be considered powerplay.

◾You cannot destroy a building in one post unless it's really, really small: Depending on the building’s size; you must destroy it over the course of several posts. The only exception is during Flashbacks, dream sequences or during written plot pieces (over the course of a paragraph or two).

◾‘Fridge Magic’ is also considered a form of overpoweredness. Fridge Magic is spontaneous luck, which allows the player to avoid damage or consequence for their actions. It can be done accidentally, so it’s not treated as harshly, but please undo it if multiple people call you out on it or if the GM calls you out on it.

7. When attacking another character he must be allowed to retaliate 2 times, the 3rd time it will always hit unless it is lethal. The character can be incapacitated but not killed unless the character's creator accepts. (Does not apply to minor characters, story-essential characters or NPC's.)

8. You can not be overpowered nor powerplay under any circumstances.

9. The lore can NOT be altered at all, it has being set in stone since this is following a custom timeline, and if people changed the lore it would screw around with the timeline.

10. You can only control your own character unless stated otherwise by the original creator of the character...

11. NO Dovah characters... Don't even ask...

12. DO NOT force other people's characters to do something. This is a form of powerplaying.

13: Do not imprison characters unless they agree. This is considered powerplay.

14: Characters must be approved by the GM before they can be used.

15: The thu'um is allowed but only 3 words of power, these 3 words cannot all be of the same shout, Thu'um counts as a power. One exception exists: Soul Tear - you can have all three words of Soul tear, since it cannot work when the full shout is not used. Storm call is not allowed as it is considered overpowered. Only the character immune to this rule is the DB, but to keep it non-OP the shouts have downsides on the Dragonborn. (Example: If they kept using 'Fus Ro Dah' over and over within a short time span of 10 - 20 minutes they would die, pass out or lose all ability to shout or talk.)

16. You can have Flashbacks: Unless you have arrangements with another player, you cannot interact with another player’s characters in a flashback, you can with NPCs and your own characters.

You can also write dream sequences: In a dream, most rules do not apply but only, because dreams have no bearing on the plot or actual world. Anything that happened in the dream stays in the dream; therefore dreams should only be kept to one or two post.

17. METAgaming shall never be tolerated under any circumstances whatsoever... META is when you break a rule but continue playing, ignoring rules to make you more powerful than everyone else, or having your character know things that he or she is not meant to know. A METAgamer's post shall always be deleted immediately. Approprate actions might be taken at the GM's discretions.

And again, no, you cannot pull an Divine or a Daedric Prince out of your pocket to destroy an army, town, or a province. This rule also applies to NPCs. If an Aedra or Daedric Prince is vital to a character's story, they must be approved by the GM first.

18: '''Do not fool around. '''Do not have your character fooling around for no particular reason, even if they are written as idiotic, jesters or jokers.

19: You cannot change major plot points without a GM's permission. Talk to us if you want to have anything changed.

20: Give players some time to react to posts.

21: Powerplaying is strictly not tolerated. An example of powerplaying is User A attacking and destroying User B without letting the latter react/retaliate in any way, or putting the latter into a situation with no other course of action. A user persistenty breaking this rule will have his/her offending characters eliminated by random all powerful entities without prior notice.

22. Powers might be removed from a character via depowering if used unfairly, especially for powerplaying. This if for the first offence. Spamming once a day powers is also considered as METAgaming and will not be tolerated.

Note: If you don't know what's going on, just ask for a recap.

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Character Creation Form:

Name:

Race:

Gender:

Age:

Appearance:

Skills(One Master, Two Expert, Three Adept):

Spells(Up to 10 + 2 custom spell):

Powers(Racial + 1 more max):

Resistances(Racial + 1 more max):

Weaknesses(mandatory, not optional):

Mental Weakness(highly mandatory):

Faction:

<p style="margin-bottom:0px!important;">Bio/Background:

<p style="margin-bottom:0px!important;">Poltical Ties/Loyalties:

<p style="margin-bottom:0px!important;">Moral Alignment (Good, evil, ect.): <ac_metadata title="A Tale of Legends - Chapter 1"> </ac_metadata>