Board Thread:Roleplaying/@comment-24685738-20141206001340

The year is 4E 307. It has been nearly a hundred years since the Three-Faction War, between the Empire, the Aldmeri Dominion, and the Great House Silvestri.

Today, the Empire mourns the loss of its Leader, Atticus Mede, who left a weak and incompetent half-breed Heir.

With the death of the Emperor, the Empress fled to Skyrim, to live out the rest of her life alone…

Ever since the Civil War in Skyrim, in 4E 201, the provinces of Tamriel have been wary of the Prophecy known as…

Landfall.

Not many people believe it to be true, however, but, as the Deceased Emperor once said, “It is better to be wary and ready for anything, than to be caught off-guard.”

In 4E 299, strange occurrences began to happen in the United Cities of Skyrim, the name of the Province ever since it was splintered into many factions.

Strange Natural disasters began to occur, ravaging the province. Tornados and Twisters began to ravage the plains of Whiterun, tsunamis and monsoons along the coast. The volcanic plains of Eastmarch began to belch lava, while the mountains of Haafingaar and the Reach began to crumble and quake.

However, just as soon as the disasters started, they stopped. Within a year, all of the strange occurrences were done.

This became known as the ‘Year of Disaster.’

People began to forget the ruin of the year, until…

Strange creatures seemed to burst forth from the earth and sea, marching across the porr province, which had endured so much.

No one has left Skyrim since, and a blackness has fallen across the borders, slowly seeping into the other countries…

Now, the eyes of the World turn to Cyrodiil, which has begun to experience strange natural disasters as well…

Now, you have received a strange letter from an unknown person, imploring you to enter the blackness, and go to Markarth…

Or, what’s left of it, anyway.

Can you save Skyrim?

Can you save the Empire?

Can you save the World?

Rules:

1. You are not the last dragonborn or any of the TES protagonists.

2: Your character is protected from death, He/She can only be killed if you allow it. However wounds may be inflicted, but they can always be healed. (Meaning you cannot cut off a part of someone's body unless they agree.)

3. Powers and abilities will be left to your discretion, you don't need to announce them but you maybe called out, if your character has a ridiculous amount of abilities.

4. You must be at least vulnerable to attack, even if you are only vulnerable to certain elements or to religious symbols, basically, all characters should be well balanced.

5. Any extra powerful stuff(Like Daedric/Aedric artifacts or other unique items) MUST be gained through RP.

6. Though there isn't a cap on characters, refrain from using more than you can handle, I wouldn't recommend any more than three at a time and I definitely wouldn't have more than six. You can control any NPC, except for SNPCs (story essential NPCs, that are important to a particular user's arch, you can control them if they allow it) you can create as many SNPCs as you need. If one user is controlling too many NPCs or has made too many SNPCs, they will be asked to cut some of them loose.

7. When attacking another character he must be allowed to retaliate 2 times, the 3rd time it will always hit unless it is lethal. The character can be incapacitated but not killed unless the character's creator accepts. (Does not apply to minor characters, story-essential characters or NPC's.)

8. You can not be overpowered under any circumstances.

9. The lore can NOT be altered, without a GM's permission.

10. You can only control your own character unless stated otherwise by the original creator of the character...

11. NO Dovah characters... Don't even ask...

12. DO NOT force other people's characters to do something

13: Do not imprison characters unless they agree.

14: Controversial characters must be approved by the GM before they can be used.

15: The thu'um is allowed but only 3 words of power, these 3 words cannot all be of the same shout, Thu'um counts as a power.

16. OP actions will not be tolerated, This includes killing multiple characters not letting anyone retaliate in any way, or make major changes to the plot in a single post.

17. METAgaming shall never be tolerated under any circumstances whatsoever... META is when you break a rule but continue playing, ignoring rules to make you more powerful than everyone else, Or having your character know things that he or she is not meant to know. A METAgamer's post shall always be deleted Immediately. Note, this rule also applies to NPCs, you cannot pull a Daedric Prince or a Divine out of your ass to fight your battles for you.

18: Do not fool around. Do not have your character fooling around for no particular reason.

19: Make characters who will contribute to the story.

20: You cannot change major plot points without a GM's permission.

Character Card:

Name:

Race:

Gender:

Age:

Date of Birth: (This is optional.)

Appearance:

Weapons:

Attire:

Item(s):

Resistances:

Weaknesses:

Bio/Backstory: 