Board Thread:Roleplaying/@comment-1592115-20171211182026

The year is 5E 001, a year after the downfall of Skyrim's civilization.

There is no trace of human life outside the land of Windhelm. The land of Skyrim is overrun by a mysterious race of creatures. They walk with both legs just like humans, but they are no humans. They have ears of unusual shapes, but they're no elves, but a pack of wild animals that look like elves. Legends said that they're a race of hungry beasts who had slaughtered the settlers of Skyrim at several eras ago. And they had been filled with a pure hatred. It was a pure hatred toward the settlers who took their lands.

And now, these creatures, along with their beastly, insect-like cattles, had reached the surface and taken over Skyrim. They are the true winner of the Civil War, not even the Thalmor can best their sheer numbers. They're like insects. And they would feast until there's no trace of man left.

You are one of the survivors of the infestation.

One day, a group of archaeologists and miners formed a guild dedicated to mine a tunnel and build an underground settlement to hide from those creatures who had overrun almost the entire Skyrim. They call themselves the Cave Dwellers. Since there's nowhere safe at the surface, they decided to dig downward until they can find a cave, or an underground land safe from those creatures. And you happened to be invited by them to become a Cave Dweller: The miners who would soon become humanity's last hope. You are to build a settlement at the depths of Skyrim, out of reach from anything.

"Beyond the scope of Light, beyond the reach of Dark. What could possibly await us. And yet we seek it, insatiably."

Could we build a safe haven? Could we retake Skyrim and purge those creatures once and for all? Could we live and honor the legacy of the settlers who made Skyrim livable in the first place?

"For Yngol, and his dear brothers, let us sing the song of return!"

Rules:

1. Standard RP rules, however this is semi-free RP.

2. You cannot be any of the race below:


 * Divines, Dovah and Daedra, they're too large to fit in the story.


 * TES Protagonists, they are all deceased.

3. Your characters are not protected from death, hunger and thirst.

4. You can create as many characters as you like, just make sure you can handle them.

5. Aside from your normal gears and spells, you can give your character two original weapons and custom spells as well, just don't make them too strong.

6. Unlike most RPs, attacking on other player characters is highly encouraged. You will face the need of pillaging the others to stay alive, regularly.

7. Please refrain from killing other player characters in one post, at least allow them to retaliate for at least three times before landing a killing blow.

8. Powerplaying and Metagaming are strictly forbidden.

9. Other than that, enjoy the hunt.

Character Card

Name:

Gender:

Age:

Race:

Appearance:

Equipments:

Weapons:

Spec Equipments (1 Max):

Skills (1 Master, 2 Expert, 3 Adept):

Spells (10 Max + 2 Custom):

Power (Racial + 2 Max):

Resistance (Racial + 2 Max):

Weakness (At least 2):

Mental Weakness (At least 1):

Faction:

Character Bio:

Spec Note:

 