Lorcan

Lorcan is a Nordic Trollkin mercenary, soldier, and castellan born in 3E 90.

Early Life
Lorcan's conception was unusual, to say the least. His grandfather was a wealthy noble who lived in southern Eastmarch. He owned an estate and pasture near Kynesgrove, where his mother grew up. When their father was on a business trip to Riften, his mother and her two sisters left the estate to explore the nearby cave, which their father explicitly told them not to enter. Whilst exploring the cave they encountered a troll, which curiously did not kill them outright. The three sisters fled, but Lorcan's mother, being the youngest and thus the slowest, was caught. She was not seen for several hours and when she finally returned to the estate her clothing was all but threads. Days later her father returned and exclaimed: "When I left you were a maiden, but now I see you are with child!"

In a rush Lorcan's mother explained to her father how she had ventured into the cave and what had occurred with the troll. Nine months later, Lorcan was born. When he was old enough to walk, Lorcan was ill-treated by his family. They made him sleep outdoors most nights, which Lorcan found he usually preferred. They did not cloth him and fed him alongside the pigs. Lorcan developed a temper, and found anger and fault with everyone. He would get into fights regularly and, being a sickly boy, using got beaten into a pulp. He recovered quickly though, a gift of his unusual heritage. At age twelve, in 3E 102, amidst and vicious argument with his mother, he shoved her to the ground. Her temple collided with a rock, and she was killed instantly. Lorcan fled the scene, disappearing into the wilderness. He would never see any of his family again. His grandfather's bloodline, aside from Lorcan, was wiped out in a brutal raid on the esta

te during the War of the Red Diamond.

Imprisonment by Vampires
Lorcan, after leaving the estate, would wander the wilderness for several hours. He would fall, defeated, by a tree a lay there, until a pack of wolves happened upon him. Instead of attacking the boy, they instead adopted him as part of the pack. Although being raised by wolves may seem cliche, Lorcan was certainly more animal than man. His speech for the next threes years would consist of the barks, whimpers, and howls associated with canines. He would be taught to hunt by his surrogate family, and certainly kill his share of prey. However, when venturing further south, closer to Riften, they would be attacked by vampires. His pack was swiftly killed. But, as the vampires tore into Lorcan, who, even though he was mostly feral, and had new skills, was still only a thirteen-year-old boy, they realized that his blood regenerated quickly, and his wounds healed at a supernaturally fast rate. Realizing he as the ultimate food source, they carried the unconscious boy first by horse, then by boat, back to Volkihar castle. Lorcan would remain there for several years just to serve that purpose. However, unbeknowest to the vampires, he contracted Sanguinare Vampiris. Instead of after three days of poor health, before turning into a vampire, the disease had a much different affect on Lorcan. For 72 hours he writhed in agony as the virus tried to stem his health and his Trollkin powers fought back. At the end of the third day Lorcan found himself much stronger- increased muscle mass, even greater enhanced senses (as he was already part apex-preadtor), and his signature claws. However his vulnerability to fire is greatly increased. It was now 3E 121 and after sixteen years in captivity Lorcan would use his new found abilities, given to him by the very monsters who wanted to keep him locked up, to break out.

Life as a warrior
Lorcan would fight his way out of Volkihar, a whirlwind of death when his new claws were combined with his natural healing ability, and throw himself into the sea. The Trollkin would swim to Farrun, in High Rock, just in time to witness the beginning of the War of the Red Diamond. He would be conscripted to fight. Reluctant at first, Lorcan's opinion of the war would soon change when he learned that Queen Potema's generals were vampires. An unstoppable force, Lorcan would be used as an important military asset for the Cephorus' Legion for the next sixteen years. At the war's end in 3E 137 Lorcan had become a vicious and merciless warrior. His views as being less than human were reinforced, as the Legion had only sought to use him as a weapon, and thus he never advanced beyond Auxillary (although he was paid handsomely). Lorcan would return to Skyrim, to Eastmarch, and take up residence in Mistwatch, which he would gain the titles to under the property rights acts of 3E 246, after having occupied it for 109 years, having gained near immortality from his unique  Technically, he was the best canidate for Jarldom. Now an accomplished Legionnaire and bonafide castellan, Lorcan may have pursued greater power, had the invasion by the Camoran Usurper not broken out three years later in 3E 249. Lorcan would travel to the west to fight in many battles against the scourge, until he was defeated. For the next 170 years Lorcan's life remains uneventful. He consolidates his power at Mistwatch, slowly becoming a more and more powerful castellan, even supposedly being more dangerous than the Jarl of Eastmarch himself. This would all change in 3E 433. Lorcan would lead his forces to fight in the Oblivion crisis. During the Battle of Bruma, he would recieve a traumatizing blow to the head by a Spider Daedra. Carted off to the Imperial City for medical treatment, he would lose a large portion of his memory, mainly those of time gap between this war and the last. He would have no memory of Mistwatch, nor the vast power he wielded there. It would fall to bandits some time later. After the final battle in the Imperial City, where Martin Septim defeated Mehrunes Dagon, Lorcan would retire to lakeside Rumare.

The Great and Civil War
Lorcan would live largely undisturbe for the next two hundred years or so. He would be regarded as an old, mysterious hermit, who seemed to live forever, who could solve any problem you had for the right amount of coin. Lorcan would be remain a small time sell-sword and fisherman until the Great War broke out in 4E 171. Lorcan rushes to sign up. He fights in many key battles surrounding the Imperial City, including it's defense, it's underground rebellion, and it's recapture. During the war he is reported KIA by his commanding officers (he has several as he switches operations) six times, only to return later, seemingly unharmed, when several could swear that there is no way he could've survived. After the Great War, Lorcan would return to Skyrim, and fight for the Stormcloaks. For some reason, he felt he had a strong sense of loyalty to Eastmarch, and sympathized with the Stormcloaks. Following the Civil War he would settle into a role as a traveling mercenary in Skyrim. By then it was 4E 202, and he was 545 years old. Lorcan, despite having the physique and appearance of a man in his late twenties or early thirties, Lorcan found his memory failing, and himself wanting for a more fulfilling life.

Personality
Lorcan is brash, reckless, and unreceptive. He repeatidly challenges authority, cares little for others emotions, and shows a blatant disregard for human life. Yet he is not selfish and can be quite loyal to those he feels have warranted it. He also has conscious, willing to right his wrongs, and a sense of responsibility. He has a soft spot for animals and seems to sympathize with them.