Board Thread:Roleplaying/@comment-19365920-20150115121141

Name: Drynn



Race: Bosmer



Spells: Flames (+1, 1 fire damage, 2 magicka), frostbite (+1, 1 frost damage, 2 magicka), familiar (+1 armor, dodge and fighting, 1 dmg, 2 magicka), healing (+1 hitpoint, 2 magicka), magelight (1 magicka), candlelight (1 magicka)



Weapons: Iron Dagger (1, x3 sneak attack, fast, very short), Dwarven Sword (2-3 dmg), Dwarven Axe (1-4 dmg, slow), Elven Dagger (1-3 dmg, x3 sneak attack, fast, very short), 20 iron arrows (+0 dmg w/ bow), Elven Bow (1-3 dmg w/ arrow), Elven Longsword (2-4 dmg)



Armor: Nordic Chainmail (+1 armor, -1 dodge), Valenwood Thalmor armor (+1 armor), Iron shield (+1 armor, +2 when up, 0-1 bash dmg)



Inventory: Shack key, Crumbling Pasts book, The Great Mechanists book, 996 gp



Location: Outside of Alinor, Summerset isle



HP: 18 (max 18)



<p style="margin-top:0px;margin-bottom:0px;color:rgb(0,0,0);font-size:12px;line-height:normal;font-family:Helvetica;">Magicka: 23 (max 23)

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<p style="margin-top:0px;margin-bottom:0px;color:rgb(0,0,0);font-size:12px;line-height:normal;font-family:Helvetica;">Armor: 1 (+1 Valenwood Thalmor armor)

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<p style="margin-top:0px;margin-bottom:0px;color:rgb(0,0,0);font-size:12px;line-height:normal;font-family:Helvetica;">Dodge: 1 (+1 level)

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<p style="margin-top:0px;margin-bottom:0px;color:rgb(213,212,212);font-size:12px;line-height:normal;font-family:Helvetica;">Spells: +2 (+1 as winterhold mage, +1 level)

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<p style="margin-top:0px;margin-bottom:0px;color:rgb(0,0,0);font-size:12px;line-height:normal;font-family:Helvetica;">Fighting: +1 (+1 level)

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<p style="margin-top:0px;margin-bottom:0px;color:rgb(0,0,0);font-size:12px;line-height:normal;font-family:Helvetica;min-height:14px;">(New Category!) Sneak: +2 (+1 level, +1 race(Bosmer))

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<p style="margin-top:0px;margin-bottom:0px;color:rgb(0,0,0);font-size:12px;line-height:normal;font-family:Helvetica;">Fighting rules:

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<p style="margin-top:0px;margin-bottom:0px;color:rgb(0,0,0);font-size:12px;line-height:normal;font-family:Helvetica;">Spells and attacks have certain hit chances and hit types. Almost all spells require dodge to be avoided. During a fight dice are rolled and either check is added depending on what action is being performed. After this, the damage is dealt based on the damage values

After escaping the thalmor guards, you go to the shrine of clavicus vile. Thalmor agents, however, ambush you and blast Frikki and Dalikiel with fire. You surrendered to them and they forced your party to make wishes to Clavicus Vile. It turned out that he was absent, however, and you wished from Barbas instead. In the end, you escaped the thalmor by warping into Clavicus' realm only to be surrounded once more.

<p style="color:rgb(0,0,0);font-size:13px;margin-top:0px!important;">You duck back into the group and now Pan wishes before the thalmor realize it.

<p style="color:rgb(0,0,0);font-size:13px;">"Get the thalmor dead and us a safe portal to oblivion!" Suddenly a pile of dead bodies fall on the thalmor. A safe portal to oblivion appears beneath your feet and suddenly you recall a spell to go back to Nirn. It is then that you realize you are surrounded by thalmor soldiers and a bound Jodinnis.

<p style="color:rgb(0,0,0);font-size:13px;">"Surrender, mages!"

<p style="color:rgb(0,0,0);font-size:13px;">A) Surrender

<p style="color:rgb(0,0,0);font-size:13px;">B) Fight

<p style="color:rgb(0,0,0);font-size:13px;margin-bottom:0px!important;">C) Run <ac_metadata title="New Ruler Choice Adventure Part 4"> </ac_metadata>