Board Thread:Roleplaying/@comment-3293219-20160301230548

Time and Location

Time: 14th Sun's Height 3E 392

Location: Elsweyr/Valenwood

Rules

1. You can create as many characters as you want but try not to go overboard, only create as many as you can handle.

2. Take this RP seriously. No messing around!: If you find yourself bored, then write a flashback or a dream sequence and develop your character and if you can’t be bothered doing that, then go away and do something else for a bit.

Do not annoy others, simply because you are bored.

3. You can not kill or maim (remove the limbs off of) other player characters, without the creator’s permission. You can if they agree to it, or if the contributor has left the RP some time ago.

4. You are the Eternal Champion, in this story there are multiple Champions. You cannot be any of the other TES protagonists and their names, races, genders and pasts are unknown.

· Dragons are currently extinct and the only known Dragonborn at this time is Uriel Septim.

5. You can not be a Divine or a Daedric prince or any over powered super race.

6. You cannot be overpowered: By this I mean… 

No avoiding damage or ignoring it: You take hits, just like you dish them out. You may block or dodge attacks but one in three musthit you. No ridiculously over powered super-spells: Anything that allows you to destroy powerful enemies in one hit or gives you a majorly unfair advantage over other players and NPCs will be considered over powered. You cannot destroy a building or a settlement in one post: Depending on the building’s size; you must destroy it over the course of several posts. The only exception is during Flashbacks, dream sequences or during written plot pieces (over the course of a paragraph or two). ‘Fridge Magic’ is also considered a form of overpoweredness. Fridge Magic is spontaneous luck, which allows the player to avoid damage or consequence for their actions, where the stars align to always make sure that one character stands tall and is completely invulnerable to whatever is thrown at them. It can be done accidentally, so it’s not treated as harshly, but please undo it if multiple people call you out on it or if the GM calls you out on it. 7. This RP takes place between the years 3E 389 and 3E 399, during the events of Elder Scrolls: Arena. The RP is a modernised remake of that game...

8. Your character can be from any province in Tamriel.

9. You can be any of the nine races. (No modded races, Half Breeds are okay and non vanilla races maybe accepted, so long as their presence makes sense.)

<p style="font-weight:normal;">10. You can take control of any NPC (e.g.Toutius Sextius), as long as no one else is controlling them at the time. (Also don't go to over the top with powerful NPC's)

<p style="font-weight:normal;">11. If you write a piece, you can add the occasional song or track in a link to the RP, use to state that you are adding a track.

<p style="font-weight:normal;">12. You can have Flashbacks: Unless you have arrangements with another player, you cannot interact with another player’s characters in a flashback, you can with NPCs.

<p style="font-weight:normal;">13. You can also write dream sequences: In a dream, most rules do not apply but only, because dreams have no bearing on the plot or actual world. Anything that happened in the dream stays in the dream; therefore dreams should only be kept to one or two post.

<p style="font-weight:normal;">14. Do not forget to add a Character card…

<p style="font-weight:normal;">15. This is the story of Elder Scrolls: Arena, this means that the main plot will be the same as that of Arena with minor variations for the sake of modernisation, lore friendliness and to make the transition from video game to RP easier. Though subplots are always welcome do not attempt to deviate the main plot, the objective of this RP is to collect the pieces of the staff of chaos, if you wish the create your own story or a 'what if' scenario, then that's fine but this isn't the place for it.

<p style="font-weight:normal;">16: Anyone who leaves will unfortunately no longer have a place here. Due to the amount of drama that has lead to this RP being taken hostage in the past, I'm going to declare that leaving is a perminant decision and if you do so, you are revoking your place from the RP. There are a number of excemptions from this, obviously, you won't be booted out for leaving for a few days to visit your sick grandma from the hospital but I'll decide whether or not your reason is good enough. I hate that it has come to this but I want to stop the over dramatic pulling out right here and now.

<p style="font-weight:normal;">More rules may be added...

<p style="font-weight:normal;">Character Card Template:

<p style="font-weight:normal;">Name:

<p style="font-weight:normal;">Race:

<p style="font-weight:normal;">Gender:

<p style="font-weight:normal;">Class:

<p style="font-weight:normal;">Weapons:

<p style="font-weight:normal;">Armour:

<p style="font-weight:normal;">Appearance:

<p style="font-weight:normal;">Backstory:

<p style="font-weight:normal;">Advice Notes <p style="font-weight:normal;">

<p style="font-weight:normal;">This RP takes place over the course of ten years, keep that in mind when creating your character. The time and location can be found at the top of this page, this is where the action is. If you choose to create your character anywhere else, then I am afraid that I cannot support you. Unless you wish to do a solo arc of your own make sure that you stay close to the action is, if the group are in Black Marsh, please do not create your character in High Rock as you will get no GM support. If you feel out of touch or that you aren't fitting in very well, don't hesitate to mention it and I'll see what I can do. If wish, you can message me on my talkpage if you wish for some confidentiality or talk in chat. If you have an idea for a subplot, please tell me via my talkpage or chat, the sooner I know about it the sooner I can prepare to implement it. <ac_metadata title="Reign of Chaos: Chapter 4 - Valenwood XII"> </ac_metadata>