Board Thread:Off-Topic/@comment-19164168-20170913165127/@comment-33787399-20171129164916

Name: Hannund

Race: Breton

Gender: Male

Age: 27

Appearance:

Skills(One Expert, Four Adept): One Handed, Alteration, Destruction, Restoration, Heavy Armor

Core Affinity: Spellblade

Spells/Abilities: Telekinesis, Grand Healing Spell, Vampire’s Bane, Flame Cloak, Greater Ward, Chain Lightning

Attire:   Simple undergarments under his set of armor.

Equipment: A Breton clad in armor befitting of that of a crestfallen knight. His chainmail and plate armor are dented in several places owing to many skirmishes and long wear of the armor. There is a red and white motif present signaling his allegiance to a former Order of Knights, now long forgotten. A fiery red plume adorns his helmet, behind which he remains nameless and faceless, as he is rarely seen outside of his armor.

Weapon/s: He carries with him two steel  daggers, one of which the blade is sharp and the other jagged. His main weapon is an ebony longsword, light and swift in battle, which he can wield with one hand.

Power/s(Racial + 1):  Hannund possesses extraordinary skill with a single spell in the Alteration school, which is Telekinesis. He uses this spell for utilizing multiple weapons as projectiles or alternative means of wielding them simultaneously with his normal swordplay. And Dragonskin, since he is a Breton.

Passive/s(Max 2): Hannund has extremely huge reserves of magicka and a high regeneration of stamina.

Resistance/s(Max 3): Heavily resistant against mental control and illusions, as he is strong of will and very perceptive. Also possesses the same resistance against elemental spells.

Mundus Stone(Determines your bonus): The apprentice stone, which he uses to increase the effectiveness of offensive spells.

Weaknesses(Mandatory, minimum of 2, cannot be mental): He is very susceptible to drain spells, as long as whoever casting it goes uninterrupted for long enough.

<p class="MsoNormal">His second weakness makes him unable to use two handed weapons, be it with his telekinesis spell or manually.

<p class="MsoNormal">Bio/Background: Hannund was raised by his father and mother, of who the father was a former mercenary and townsguard and the mother the apprentice of a local mage. He was raised in Jehanna, where he was taught how to utilize the sword and a great deal of magic which his mother passed down once her mentor died. He was not particularly good at either style of fighting, so he decided to fight with both magic and sword, carrying a bit of both his parents to battle.

<p class="MsoNormal">When he was a young adult he left Jehanna in search of work in other provinces, eventually joining a mercenary group of ragtag Nords in western Skyrim, fighting bandits and other foes for a couple of years. It ended in tragedy however, as the Nords he had come to regard as friends were murdered by soldiers of the Aldmeri Dominion, who raided their camp close to the ancient Nordic ruin of Deepwood Redoubt. Hannund and the few survivors fled to the north of Hammerfell instead, where they continued their mercenary work.

<p class="MsoNormal">Hannund however, still vengeful, decided to head to the South and do whatever he could to fight the Dominion, but he was dissuaded of that course of action by his companions. One of his closest friends that had survived the attack a couple of years ago did not waver and headed to the South of Hammerfell against Hannund’s wishes. It took another couple of years before he finally heard of the sad news his friend had fallen.

<p class="MsoNormal">Distraught and blaming himself for his inaction afterwards, he decided to take the fight to the Aldmeri Dominion and fight for and with every cause dedicated to ending the reign of the Thalmor and Dominion respectively.