Board Thread:Roleplaying/@comment-27783182-20150809034834

The mortal races of Nirn wandered about, having their own beliefs and rulers. Each race kept their hands to themselves, not daring to leave their homeland, fearing that they would meet beliefs that would conflict.

Unfortunately, the rulers of all of the races decided to venture out and meet each other. As they all feared, the beliefs conflicted. Because of that, the Beastfolk, the Mer and the Men entered in a neverending war all around Nirn. Unfortunately, this enraged the ancient Ehlnofey, who punished the mortals with giant waves of destruction, fire all over the land, strong and cold winds and terrible earthquakes.

Because of this, the Beastfolk and the Mer made a pact with the Men, and now they must stop the Ehlnofey from destroying the entirety of Nirn.

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Rules:

1. You can create up to 5 characters with pets.

2. Take this RP seriously. (No messin around!) If you find yourself bored, then write a flashback or a dream sequence and develop your character and if you can’t be bothered doing that, then go away and do something else for a bit, and do not annoy others, simply because you are bored.

3. You can not kill or maim (remove the limbs off of) other characters, you can if they say it is ok to though, or if the contributer has left the RP and the character is in limbo.

4. There is no Dragonborn.

5. You can not be a Divine or a Daedric prince.

6. You cannot be overpowered: By this I mean…


 * No avoiding damage or ignoring it: You take hits, just like you dish them out. You may block or dodge attacks but one in three must hit you.


 * No ridiculously over powered super-spells: Anything that allows you to destroy powerful enemies in one hit or gives you a majorly unfair advantage over other players and NPCs will be considered over powered.


 * You cannot destroy a building in one post: Depending on the building’s size; you must destroy it over the course of several posts. The only exception is during Flashbacks, dream sequences or during written plot pieces (over the course of a paragraph or two).


 * Being able to break the ground open and create a crevice is OP whether it kills somebody or not.


 * Summoning large creatures, such as dragons, is also considered to be OP!


 * Destroying a building, especially plot essential buildings, in one post is considered to be OP!


 * 'Fridge Magic' is also considered a form of overpower. Fridge Magic is spontaneous luck, which allows the player to avoid damage or consequence for their actions. It can be done accidentally, so it's not treated as harshly, but please undo it if either multiple people or the GM calls out on you.

7. The time is ME 2509

8. You can make up a province, a settlement, forts or towers for your character to live in.

9. You can be any of these races...


 * Dwemer

Current Ruler: Kagrenac


 * Snow Elves

Current Ruler: Arch-Curate Faieran Agarwoth


 * Maormer

Current Ruler: Orgnum


 * Imga

Current Ruler: Marukh


 * Lilmothiit

Current Ruler: None (Chosen by GM)


 * Nymphs

Current Ruler: Ayalea


 * Reachmen

Current Ruler: None (Chosen by GM)


 * Aldmer

Current Ruler: Vanus Galerion


 * Ayleid

Current Ruler: Laloriaran Dynaar


 * Kothringi

Current Ruler: Drillk


 * Chimer

Current Ruler: None (Chosen by GM)


 * Nede

Current Ruler: Alessia the Slave-Queen

Remember you can't be any immortal race like Dremoras or Dragons.

10. You can take control of any NPC (e.g. Sven), as long as no one else is controling them at the time. (Also don't go to over the top with powerful NPC's)

11. Choose a class, gender etc...

12. Choose weapons/armour etc...

13. You can add the occational song or track in a link to the RP, use to state that you are adding a track.

14. You can Flashback in the RP to previous times.

15. If you are new to the RP do not forget a Character card..

16. You cannot be any of the original TES games protagonists, since their names, races, genders and pasts are unknown.

17. You can create a faction, if approved by the GM. Remember that only 10 maximum factions can be created.

Character card template:

Name:

Race:

Gender:

Appearance:

Age:

Apparel:

Weapons:

Major Skills (3 max):

Minor Skills (6 max):

Powers:

Spells (Max 5, if Novice-Adept spells, or max 3, if Expert-Master spells):

Backstory:

Here's my CC:

Name: Arch-Curate Faieran Agarwoth

Race: Snow Elf

Appearance: http://imgur.com/iEHbeC4

Age: 21

Gender: Female

Armor: Full Ancient Falmer Armor, Ancient Falmer Crown and Auriel's Shield.

Weapons: Ancient Falmer Sword, Auriel's Bow and Sunhallowed Elven Arrows.

Major Skills: One-Handed, Archery and Restoration.

Minor Skills: Illusion, Alteration and Destruction

Powers: Summon Karstaag, Northwind.

Backstory: Faieran was born in Skyrim, like many Snow Elves, in the Inner Sanctum. She lives with her Dwemer boyfriend, Radac Stungnthumz, and his Steadfast Dwarven Spider. Not much is known of her or her boyfriend, except that she is a pure-blooded daughter of the snow. 