Board Thread:Roleplaying/@comment-17114085-20150131101228/@comment-17114085-20150204105522

Pacman the great wrote: (No one, I repeat, no one, can mantain a sprint for more than a few minutes, and cavalry is no different. Most horses can only gallop for a few mile, or five minute, at a time, before they get tired and stop. The rider themselves would be knackered as well.)

(The mangonels and archers were denying the area of the breach. They ceased fire when the infantry got near.)

The heavy infantry formed a crescent shaped shield wall, with the interior pointing towards the street Riverwood's infantry fled down. The light infantry followed up to climb up the walls from the inside to fight the archers on the walls, and Falkreath's archers formed up behind the shield wall. The engineers hid in the woods. (We've already went over this. They wouldn't gallop the whole way, they wouldn't need to. A Horse can maintain gallop for a mile, mile and a half. Then they switch to a slower pace for a few miles and then back to gallop when the horse is ready to. Skyrim horses are made for endurance, they can maintain this type of hard riding. I've already said numerous times that arguing isn't going to charge anything, we've went over this topic three times already.

Really? Because you wrote that the nobles and the infantry went in, then you wrote that the archers and the magonels fired at the breach.)

The 500 warriors maintained their position in the town. The 200 archers fired on the light infantry.

In the north of the town the gates swung open and 400 cavalry from Whiterun arrived. 300 were regular cavalry while 100 were the Great Cavalry of Whiterun, their special units, they were led by the Jarl's Housecarl.