Abjuration

Abjuration, a kind of magic found in Kaniros, used by the Nemer. Abjuration is the type of Nemer magic whose spells defend against anything, from physical to mental harm.

Applications of Abjuration
The uses for Abjuration is as follows
 * Defending against Magic
 * Defending against physical attacks
 * Rediracting offensive magic

Novice

 * Shield - A very simple spell, manifests a wall of magical force around the caster, deflecting away damage and enhancing their reflexes significantly.
 * Remove Fear - increases the subject's courage and morale in the face of fear effects.
 * Dark mirror - A spell that can counter, reflect, or penetrate darkness spells.
 * Arcane lock - Allowed the caster to lock closed entryways magically.

Apprentice

 * Remove curse - a spell that could permanently eliminate all curses on an object or a creature,
 * Remove disease - magically removes any diseases and kills any parasites from which the subject is suffering.
 * Counterspell - a spell that attempts to stop another spell from being cast.

Adept

 * Stoneskin - turns a target's skin stony to block blows, cuts, stabs, and slashes to a greater extent than it's akteration counerparts.
 * Proof - Grants the target or caster immunity to the element of choice.
 * Dispel magic - negates magic on a creature or object, or interferes with casting spells and the use of spell-like abilities.

Expert

 * Cleanse Water - Purifies a body of water, removing all poisons, toxins, salt, or any other effects.
 * Antimagic field - nullifies all magic within a 10-foot sphere.
 * Spell turning - spells and spell-like effects are turned back upon the original caster. Effect and area spells are not affected.
 * Mind Blank - renders all mind-affecting spell useless.

Master

 * Spell Mantle - creates a barrier around the caster that absorbs all incoming spells.
 * Disjunction - strips all magical effects from a single or group of targets.