Board Thread:Off-Topic/@comment-17114085-20161007121411/@comment-19164168-20161011095721

(Anti-material rifles don't exist in SW. High-powered blasters exist for that very purpose. Rail shot from a bounty hunter's gauntlets serve as a short-range armor-piercing attack for example.

Being original in SW is extremely hard. You're better off being a Powertech or Mercenary in terms of a 'class'. See Ozan's CC for reference on the basics of being the former with slight modifications.)

(If you really want me to break it down as simple as possible... :P

Powertechs focus on close-range combat and tanking, and has a wide array of gadgets at their disposal, ranging from wrist-mounted flamethrowers, thermal detonators, advanced rail shot units, to shield generators or power generators. They can also use oil slick to hamper the abilities of opponents caught in it's radius.

Mercenaries are the polar opposite of Powertechs. Armed with dual blasters, wrist-mounted missiles, and advanced healing tools, they can become mobile weapon platforms if used correctly.)