Board Thread:Roleplaying/@comment-24696651-20160625002154/@comment-24696651-20160701013234

(Yeah Goldy, you're waiting for 147.)

(Red, just because you can’t break down a gatehouse in a few minutes does not make it ridiculous. It would easily take an hour to break down the remaining gates with proper equipment, so you’re not going to break them down any quicker, regardless of how much you complain about it.

But since you want to skip at least an hour ahead, so shall I. But not all of that post has actually happened - that would objectively be powerplay, as opposed to what you complain is powerplay, and also extraordinarily hypocritical of both of us.)

20th of Hearthfire

The archers on the walls ducked beneath the crenellations, firing between the enemy's volleys. Most arrows either overshot or bounced harmlessly off the crenels, but they took 20 casualties, and their rate of fire was reduced as they took cover.

In the time it had taken for Anvil to knock down the two gates, Kvatch had killed the men on the walls, taking 300 casualties in the process. The archers they posted on the walls inflicted 100 casualties on the infantry who could not fit in the gatehouse, and those who could sustained a further 200 casualties, along with 20 mages. One portcullis still remained.

Kvatch had sent its remaining infantry to guard their side of the gatehouse, their soldiers in a V formation in the plaza next to the gatehouse, and split its archers evenly between the gatehouse (most of whom where already in there anyway) and the walls. Before Anvil could break down the final portcullis, it inexplicably opened. Anvil could now march 300 or so men into the space between Kvatch’s soldiers and the gatehouse - any more would leave them too cramped to fight effectively.

Kvatch’s army was now 950 strong - 700 infantry and 250 archers. Anvil had 1400 men - 200 dragoons, 40 mages, 400(?) archers, and 760 archers/cavalry (you never made a specific number, so make up one now.)