Board Thread:Roleplaying/@comment-32663439-20150823230826/@comment-25127382-20150826184506

(I know I brough Elise and Lavie together. I just didn't know what to do with Lavinia, and Elizabeth had just finished the first interesting fight I had been a part of in ages. Except that mud-wrestle with Boethiah. Now that, was quite interesting!)

Name: Emilia

Race: Imperial

Gender: Female

Age: Early-late teens (Has anyone else noticed that I like my female chars unusually young? Not a loli fetish or anything. I just like young girls with weapons!)

Appearance: Something like this

Skills: Marksman/Guns/Archery (M), Stealth (E), Onehanded (E, includes hand-to-hand), Lockpicking (E), Illusion (A), Light Armour (A), Pickpocket (A)

Spells: Concealment (Hides all visual cues not directly caused by the body. Mainly used to hide light reflection from the sun and other sources. Does not affect clothing, movement, breathing or colour.), Decoy (Causes visual cues near, but not by the caster, including some that one would expect from the body, as well as a phantom shape to make it look like a sniper is really lurking. Used to distract enemies, particularly enemy snipers.), Phantom Shot (As the name would suggest, makes it look and sound like a high-caliber bullet was fired, but doesn't actually do damage. Mainly used to confuse and scatter targets/prey.), Frenzy, Frenzy Rune, Rally, Close Wounds.

Powers: Assassin's Guile (Passive: Makes it difficult to use any stealth or subterfuge against her, as she can somewhat predict hidden weapons or hidden threats in locations where they could be concealed, due to her own use of said tactics.), Sniper's Sight (Passive: Makes her particularly aware of any signs of enemies, such as breath in cold conditions or light reflections, when she is focusing on aiming or spotting. Also makes her capable of approximately predicting distance, though not as accurately as an actual, well-equipped spotter.)

Resistances: Temperature (Adapts quickly to temperatures both hot and cold. Also makes her 50% resistant to frost magic.), Hunter's Patience (Both a strength and a weakness. Makes her completely immune to Illusion spells that cause frenzy, as well as low-level fear spells.)

Weaknesses: Hunter's Patience (Both a strength and a weakness. Makes calm-type Illusion spells affect her more effectively, and 50% longer than usual. She also cannot be buffed/encouraged by courage spells.), Wolfpack Hunter (Strong as part of an organised team, but can be quite helpless if caught outnumbered while on her own. Takes 25% extra damage from close-range proficient weapons when alone. 50% if cornered.)

Mental Weaknesses: Predator's Instinct (When she gets a good sight on target, it takes a damn high amount of willpower for her not to pull the trigger, regardless of whether it's the right time or not.), Arrogant and aggressive when someone questions or challenges her efficiency in marksmanship.

Weapons and Equipment: A railed marksman rifle  which she has dubbed 'Whisper', and a secondary SMG. She wears this outfit, equipped with a mask that can switch between standard visual, image intensification, or even thermal imaging, basically making them very advanced night-vision goggles. The mask is also wirelessly connected to the electronic scope of her rifle, which detects distance and wind resistance, allowing her to adjust her scope accordingly.

Faction/Bio: Officially part of Lavinia's squad. Her only purpose in existing is to serve her organisation. The organisation even commands her honour, as there is no low she is unwilling to sink to for the sake of her duty. She is cold and ruthless, more so than even Lavinia herself. She has dedicated her entire life to the organisation, and the art of marksmanship, making her one of the best marksmen in Tamriel, and certainly the best marksman in her organisation. She likes to compare herself to a carnivorous predator.

(The intro I was going to request involves her assassinating someone who is important politically, but not to the RP. I was thinking something along the lines of a Thane of Solitude, as that city has good vantage points, to those who can reach them.)

(Oh, and as always, if there is something I should change, let me know.)