Weaver

Weavers are the epitome of living darkness, and were created by the Daedric Princes most associated with darkness. These Princes include Namira, Nocturnal, Boethiah, Mephala and Vaermina. Though all Weavers have different powers, there are a few that they seem to share.

Rebirth
The original Weavers were a pair of twins who go by the name of Lucien and Louise, who were contacted by the Daedric Princes at a very young age, and became their dark champions. It is believed that only the purest bloodline of Weaver can pass it on to another. For anyone else to become a Weaver, they need to be turned by Lucien or Louise. Rebirth can happen in several ways, though they all involve some sort of blood transfusion. It can be done in a similar way to vampirism, via a bite, and is most commonly given in this form. Though Weavers are often considered similar to vampires, there is one thing that drastically separates the two, as Weavers remain fertile, and are capable of giving birth. A child born to a Weaver mother or a Weaver father, or both, becomes a Weaver, and is much more potent than any mortal child ever will be. Weaver blood overrides any other blood, whether from a natural race, or from vampirism or lycanthropy. Upon becoming a Weaver, everything changes apart from your physical form, which remains everlasting.

Traits and Powers
Though every Weaver is different when it comes to traits and powers, they do share a few. All Weavers are masters of umbrakinesis, the art of bending darkness and shadow to their will. Weavers are also capable of using their dark power to obtenebrate the world around them, or even the minds of Men, Mer and Beasts alike. Weavers also share a distaste for natural light, especially sunlight, though unlike vampires, Weavers are not weakened by sunlight. The Weavers' distaste of sunlight is more like a mortal's natural feelings of repulsion towards a spider or a slug, even though it is harmless. They have also been known to use a special kind of blood magic to buff or heal themselves at extreme speeds. Weavers also have four sharp fangs, and are not afraid to use them. They also possess the ability to summon claws, wings et cetera. Needless to say, Weavers are also near indestructible in the complete absence of light, when all that surrounds them is darkness.

Weavers have been known to bend the laws of physics to their advantage. Most notably, they seem to be able to walk on water, and even thin air. Weavers also rely heavily on their advanced senses and instincts, and, much like a cornered animal, if they feel threatened, however rare that is, they become much more deadly. Interestingly, Weavers do age, but only up to the point of their greatest physical capability. Once they can no longer gain more physical power through aging, they simply cease to do so. This is due to the fact that Weavers are creatures of power, and not even the force of time can make them lose the power they gain.

Notable Weavers

 * Lucien
 * Louise
 * Setsuna
 * Commander Luna
 * Commander Lyndis
 * Commander Syrene
 * Commander Vanessa
 * Commander Erienna
 * Lieutenant Syrille

Trivia

 * Weavers are a race found in The New Kingdoms canon.
 * All current Weavers are high-ranking or notable characters within the Black Fang, which is why most of them are commanders.
 * Weavers all pretend to be vampires towards other supernatural creatures, including mages, provided they do not have any problems with vampires. They find vampires being the perfect masquerade due to some of the physical similarities.
 * Weavers' pupils glow crimson when they use magical power of any kind, and also when they drink blood in order to keep up their masquerade.
 * Weavers firmly disagree with most "mortal concepts". Despite this, they show great amounts of pride, which could be defined as a mortal concept. Honour is not beyond them either.
 * Weavers are not known to show mercy or pity. In fact, almost all emotion is beyond them, due to their belief that emotions are nothing but a hindrance, and are most useful when locked away.
 * Weavers have black blood. This black blood is heavily venemous, and no poison resistance works against it. If injected in any way into the blood, the creature will die extremely quickly and very painfully, as the blood burns like acid.