Board Thread:Roleplaying/@comment-17114085-20150131101228/@comment-24696651-20150204094347

Harold Burned-Mane wrote: (First off, a horse can gallop at 30 mph, with short bursts even going as fast as 50 mph. But Skyrim's horses are breed for endurance, not speed, so they can maintain gallop much longer than regular horses. So the cavalry would've obviously arrived. Secondly they departed from Whiterun before your Jarl spoke to the Thane. So they've been travelling for a while.

The Falkreath archers and Magonels firing at the breach would hit their own men as that is where they are entering the town from.)

The archers on the wall fired down at the invading soldiers, however their shields being held above their heads stopped most of the arrows.

The shieldwall was a distance away from the breach. They had regrouped before the enemy charged in and was ready to hold back the invaders.

The warhorns were getting louder, their sound cutting through the sounds of the siege. (No one, I repeat, no one, can mantain a sprint for more than a few minutes, and cavalry is no different. Most horses can only gallop for a few mile, or five minute, at a time, before they get tired and stop. The rider themselves would be knackered as well.)

(The mangonels and archers were denying the area of the breach. They ceased fire when the infantry got near.)

The heavy infantry formed a crescent shaped shield wall, with the interior pointing towards the street Riverwood's infantry fled down. The light infantry followed up to climb up the walls from the inside to fight the archers on the walls, and Falkreath's archers formed up behind the shield wall. The engineers hid in the woods.