Board Thread:Roleplaying/@comment-26863727-20150929013256

So, I was talking about making this with some friends from another wiki. I decided that it would be best to do it here instead. Please try to be nice to my friends, even the one with poor spelling.

Setting: Begins a year before the events of  The Elder Scrolls V:   Skyrim. The Empire is still weakened by the Great War with the Aldmeri Dominion nearly a quarter century earlier, enough that they must devote nearly all of their forces to securing the Aldmeri/Imperial border. This leaves the majority of Imperial territory insecure, and rebellion is stewing in the northern province of Skyrim. Worse, the White-Gold Concordat which ended the Great War permits the Dominion's Thalmor Justiciars to arrest, torture, and execute any Imperial citizen even suspected of worshipping the god Talos, giving them a perfect tool to remove almost anyone who gets in their way.

Rules

1. The Dragonborn will be chosen with a dice roll, though you must apply. My number is '1', and only twelve applicants will be accepted.

2. No unique equipment from lore at the start.

3. Obviously no Dragonbone equipment until the dragons return.

4. No Godmodding or OP characters- though OP is a looser term with TES than with other franchises.

5. Try to have fun.

6. Try not to argue on thread.

7. Please respect others and stay far, far away from Mexican drug cartels!

8. Use this template(mixed race characters are encouraged):

Name: Aelar Broken-Blade

Gender: Male

Age: 26.

Race: Nord/Breton hybrid.

Magic: Apprentice level with Restoration and Adept at Destruction(specializing in shock), but his real talent lies in Enchanting. Don't ask him to brew a healing potion for you though, he'll end up poisoning you by accident.

Weapons: A Nordic sword with shock damage and frost damage, named "Angrist". He also carries a glass dagger with soul trap.

Armor: Ebony armor(pauldrons removed, though), Nordic carved gauntlets and boots.

Other equipment: Silver and moonstone circlet, that greatly sharpens his eyesight(I'm guessing that's the lore explanation for the fortify archery enchant). Rope, flint and steel, just about everything he could need to survive in the wild. Also keeps some clothes.

Skills: Swordsmanship, magic, smithing. In that order.

Personality: If your his friend he'll gladly give his life to save yours. He doesn't have many friends. If you're his enemy... well, don't be his enemy. Try to be his friend, or at least neutral with him.

Story: His parents both fell to a Elven blade in the Great War. He was two. And guess which orphanage run by a bitter and cruel old hag he was shipped off to. Old Grelod's brutal treatment shaped him into the hardened young man he is now. She used to call him unintelligent and weak; he's devoted his life to proving her wrong.  