Board Thread:Roleplaying/@comment-32663439-20150609040541/@comment-4363162-20150617015045

Orel felt a bit bad for the girl. Poor child.

"Do you know what this place is?"

((I dunno why but I have a feeling this is gonna end up a bit like a Bioshock Big Daddy/Little Sister combat duo)

((Also, since it's gonna be a bit less active on that side, here's a char for the main group. Data might find some things a little familiar :P)

Name: Adler Zwei



Race: Breton/Imperial



Gender: Male



Age: 17-18



Appearance: ~178 cm tall, with black hair. Fairly average looking person, wears glasses and standard army fatigues with a light backpack.



Skills(One Master, Three Expert, Three Adept.): Gunnery (M), Stealth (E), One handed (E), Maintenance (Stuff involving maintaining and fixing weapons + reloading and modifications) (E), Speech (A), Restoration (A)



Spells(Up to 7 spells, where 3 can be custom): Fast Healing, Healing Hands, Dispel, Ward,  Flames, Flare (Shoots an extremely bright, burning projectile), Recon (Conjures a small spectral "drone" that can be used to scout an area)



Powers(2 max, passive or active):

Active: Target paint (Damage, accuracy and crit chance buff to self and allies when attacking painted targets)

<p style="margin-top:0px;margin-bottom:0px;font-size:14px;line-height:normal;font-family:Helvetica;">Passive: Dexterous (-25% reload/repair/activate/interact time)

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<p style="margin-top:0px;margin-bottom:0px;font-size:14px;line-height:normal;font-family:Helvetica;">Resistances(Racial + 2 more max): Disease 25%, Poison 25%

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<p style="margin-top:0px;margin-bottom:0px;font-size:14px;line-height:normal;font-family:Helvetica;">Weaknesses(mandatory, at least 2, cannot be mental): Strength (Has enough to wield standard military equipment, but can't equip heavy armour or weapons without becoming encumbered)

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<p style="margin-top:0px;margin-bottom:0px;font-size:14px;line-height:normal;font-family:Helvetica;">Poor eyesight (Accuracy and reaction times heavily affected if glasses damaged/removed)

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<p style="margin-top:0px;margin-bottom:0px;font-size:14px;line-height:normal;font-family:Helvetica;">Mental Weakness(At least one): Procrastinator

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<p style="margin-top:0px;margin-bottom:0px;font-size:14px;line-height:normal;font-family:Helvetica;">Weapons and Equipment: SAR-21A Assault Rifle, FN Five-SeveN Pistol, Combat knife

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<p style="margin-top:0px;margin-bottom:0px;font-size:14px;line-height:normal;font-family:Helvetica;">Faction: Imperial Army

<p style="margin-top:0px;margin-bottom:0px;font-size:14px;line-height:normal;font-family:Helvetica;">Bio/Background: Drafted into the Imperial Army, Adler had only just completed the basic infantryman courses when the Helden incident occured. With HQ deciding that investigating the incident would be a safe and easy task, Adler's company was deployed for a shakedown operation to give them proper combat experience. However, an unexpected bandit ambush in the ruined town caught the company by surprise and cut off Adler from the rest of his comrades.

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