Board Thread:Roleplaying/@comment-2165692-20170101024046/@comment-31011699-20170112042247

Name: Nathyn Starkun

Alias(optional):

Appearance: severely burned, Gilded elven armor, gray eyes, no hair from burns, an enchanted Elven bow on the back with a variety of arrows, a glass dagger at the hip, and an arsenal of potions.

Race: Dark Elf “Dunmer”

Gender: Male

Birthdate(optional):

Faction(optional, include rank):

<span style="font-size:13.333333333333332px;font-family:Arial;color:#3a3a3a;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Skills(1 Master, 2 Expert, 3 Adept): M: Sneak; E: archery; E: alchemy; A: light armor; A: illusion; A: one handed.

<p dir="ltr" style="line-height:1.38;margin-top:11pt;margin-bottom:11pt;"><span style="font-size:13.333333333333332px;font-family:Arial;color:#3a3a3a;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Spells(10 max): detect dead, detect life, muffle, invisibility,

<p dir="ltr" style="line-height:1.38;margin-top:11pt;margin-bottom:11pt;"><span style="font-size:13.333333333333332px;font-family:Arial;color:#3a3a3a;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Unique Powers(Racial + one Unique, see rule 5 for information): Ancestor’s wrath (surrounding oneself in fire)

<p dir="ltr" style="line-height:1.38;margin-top:11pt;margin-bottom:11pt;"><span style="font-size:13.333333333333332px;font-family:Arial;color:#3a3a3a;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Weakness: Frost attacks

<p dir="ltr" style="line-height:1.38;margin-top:11pt;margin-bottom:11pt;"><span style="font-size:13.333333333333332px;font-family:Arial;color:#3a3a3a;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Unique Item(optional):  An improved elven bow which fire 15% faster than the average bow and does 15 points of fire damage, and a Gilded elven armor chest plate with fortify light armor

Bio: Born on the sea of ghosts after his family narrowly escaped an ash spawn attack on their house in Solstheim. His mother was an enchanter for the telvanni wizards, his father was a blacksmith from the Summerset Isles who left for Morrowind after his house was burned down by a group of drunken Altmer. His mother and father made him weapons and armor and generally enchanted them to protect their son, who they knew, would become a warrior. Nathyn worked years as a sellsword for Falkreath Hold, The Rift, Whiterun Hold, and Eastmarch. That was until he was returning to Windhelm to claim a bounty when he met his wife, a fairly successful merchant. Together they traveled for several years trading with fellow travelers and clearing out bandit posts along the way. After the several years they had a daughter and decided to finally find a place to settle down. They settled down in Falkreath Hold. One day while he was out shopping for food in Falkreath a group of bandits attacked his wife and child. Both were left dismembered throughout the home, the only way to tell it was bandits was a dead one by the door. Unable to find where the bandits came from, he went out and attempted to live on. Less than a month their deaths, after the house was set ablaze, with Nathyn inside. Narrowly escaping with his old weapons and armor, he searched the area with no clear sign of from where or who started the fire. With nothing left to do, he set off to go back to collecting bounties, hoping to find peace in the slaying…