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Ymir (also known as the Hero of Kvatch, Savior of Bruma, 7th Champion of Cyrodiil, Second Divine Crusader, Aurgelmir, Brimir, or Bláinn) is the protagonist of the Elder Scrolls IV: Oblivion, and the precursor ancestor of the Æsir and the Vanir.

Imperial Prison
Ymir is placed in a locked cell where a dark elf comments he would die here as a Imperial scum, and mocks him of special treatment. However, the Blades and Emperor appear, to which the cell he was in was meant to be off-limits. One of the Blades, told him to stand near the wall, soon after, the  Emperor soon told him that he appeared in Uriel's dreams, and that this placement was a destined fate set by the Divines. The blades then open a secret hatch, and a chance to leave the prison.

Ymir followed them where they were attacked by assassins of the, effectively killing. A chance, he took her katana blade, and was told by Baurs to stay as the Blades enters, and locked a door.

After they locked the door, Ymir ventured into a wall to which was broken down, and fought off s, and s.

Eventually, he was able to reunite with the Emperor, and was able to kill a assassin. However, Glenroy accuses him of being a assassin, however Uriel stops his advances and told him he is not one of them. Steppng down, the Emperor tells him he of great importance, and told him to follow him as they make a escape.

However at the end, the exit route is blocked, and entered a side room where the Blades tells Ymir to stay with the Emperor. As soon they left, Uriel handed him the Amulet of Kings, the sacred symbol of the Septim Empire before being assassinated.

Personality & Traits
Ymir projects himself as a highly prideful Imperial, and is confident in his actions. Despite this, he is a kind being, willing to spare time to lend a helping hand during his quest to stop Dagon during the Oblivion Crisis. He appears to be compassionate to all manner of sentient creature, and even comforts those who feel unwanted or unloved. He cares for all, and is willing to use magic to heal anyone, including his enemies if he can convince him to enter the path of Akatosh's hand.

Abilities & Skills
Ymir is a highly powerful spell sword in both physical combat and the arcane of Destruction and Restoration, and Alterations.

As a swordsmen, Ymir is highly trained, capable of blocking foes, and disarming even the daedra and deflect arrows. With the Sword of Yggdrasil, he is able to even block and deflect/redirect magical projectiles, and even perform the Magic of Yggdrasil, which allows the manipulation of life itself, allowing him to drain the life out of anyone he slices.

Ymir's physical condition is also a extraordinary. As he fought in the, his physical condition of durability allowed him to withstand the attacks of the daedra, and even endure the agonizing pains of magic, and spells and the heat of Dagon's Oblivion (this is futher increased with the . His strength overall allowed him to physicall take on the many creatures in Cyrodiil, capable of even physically outpowers the likes of bears. His strength is even seen in the Oblivion Crsis, where he was able to overpower the daedra.

His magical prowess is also of a seemless mastery. His useages in the fields of the arcane of destruction, restoration and alterations allowed him to harness the manipulations of the universe. His destruction magic allowed him to use spells powerful enough to wipe away the bodies to ashes, and fight the daedra on a magical level. His restoration and alteration is that of godlike, he was able to create the wards tha deflected even physical assaults when he fought agaists the Knights of the Nine, and capable of manipulating the life energy itself, along with alteration, he was able to alter the fabric of existence. His power in alteration allowed him to alter his father, Yggdrasil in using is body, altered him to create the World Tree in a undisclosed location.

Trivia/Notes

 * In Norse mythology, Ymir (/ˈiːmɪər/), Aurgelmir, Brimir, or Bláinn is the ancestor of all jötnar.