Board Thread:Roleplaying/@comment-5262726-20150722204556/@comment-24696651-20150807143715

Create a seperate branch of the army, distinct from the guards and regular forces, who serve as official bandit hunters known as the Adventure Corps, and try to recruit for them. Reorganise the army so that all branches of my armed forces (including guards) answer directly to me and can be used for any task I see fit, barring the use of force against innocent civilians. The different branches are merely specialisation. Continue smearing the Stormcloaks as before.

Ask the smiths to try and design improved siege weaponry. Ask that it should be able to keep up with a marching army (if horse drawn), or at the very least can be assembled and disassembled quickly.

(It doesn't explicitly state it, but they have a test in-game. The test was probably made easy only so as to not "limit player choice", and there is also a lack of skillless mages. Reading in between the lines, it would seem that the entry requirements are supposed to be quite stringent.)

How are the Stormcloaks doing in terms of garrisons? How do their forces compare to mine?