Board Thread:Roleplaying/@comment-10197675-20150130202412

Welcome to Part Two of The Wind of Change RPing series, I am glad to see that it made it this far. Now if you are new to this RP please take the time to read Part 1, as a lot of key information to the plot of this RP hides within it and also as always feel free to join.

[Wind of Change Part 1].

This RP takes place in the continent of Skyrim in the year 4E 201, of which total destruction and tragedy has occurred, for the Dragornborn has battled and failed to defeat the world-eater Alduin. It was on top of the Throat of the World for that the hero met their end, as betrayal and evilness arrised marking the Dragonborns death, as he failed to achieve his destiny. The rule of dragons has now therefore spread out all over Tamreil, leading to total chaos and devastation.

Only now does hope reside within the brave Men, Mer and Beast of Tamreil. Will anyone be able to counter this outbreak, and find a way to clout out this dragon menace?

Previously…

This is only a roundup of Part 1, I still recommend to new RPers that you read the whole of it (part 1). A small group of Adventurers had joined with one another to go and venture to the top of the throat of the world to witness that of the Dragonborn’s fate to see if he had been slayed by Alduin, and on their way out of Whiterun they witnessed a Dragon attack, that finished in Whiteruns demise. As they reached the top of The Throat of The World they found that the rumours of the death of the Dragonborn were true, however before they could start mourning they had to flee the Mountain, as Alduin and his Dragons kin surprised the travellers with an attack. The Travellers fled on allied dragons, friends of the Greybeards, of which they lost the Dragons chasing them. They are now located on an large Iceberg, North of The Collage of Winterhold.

Rules:

1. You can create 1 to 5 characters.

2. Take this RP seriously. (No messin around!)

3. You cannot kill others characters, you can if they say it’s ok to though, or if they have been afk for a long time.

4. You cannot be a Divine or Daedric prince, or the Dragonborn.

5. You cannot be OP.

6. The time is 4E 201/202.

7. You can be any Race you want. (That includes Dragons).

8. You can take control of any NPC (e.g. Sven), as long as no one else is controlling them at the time. (Unless a conjoined takeover occurs)

9. You can add the occasional track to your posts.

10. When you introduce your character use a CC (Character Card). (as shown below).

(CC template

Name:

Age:

Gender:

Race:

Class:

Appearance:

Weapons and Attire

Spells:

Item(s):

Bio/Backstory:

) 