Board Thread:Roleplaying/@comment-17114085-20181201131100/@comment-17114085-20190113105450

(@Shezarr: That's not an Atmoran name. Vulpi is the latin word for Fox. If anything it would be a Nedic name. Atmoran names are based on Old Norse names.)

The key opened and door and Hefndir was able to push it open.

The Stormhawks found themselves in an open chamber with three doors on the first floor and a handful of others on a second floor with a balcony, which some stairs connecting the two.

The door at the far end of them was a grated iron, which seemed to lead into some sort of armory as they could see racks with weapons on the other side. The door to their left was wooden and closed, they couldn't tell what was on the other side. The doors to their right were large, iron and decorated with Atmoran carvings. The second floor doors were few and far apart, but they looked vaguely similar to a large innhouse's door layout, so they could guess that those were the living quarters of the higher ups in the cult.

"Well they are all true." Harald replied. Mostly true, but this isn't the time to talk about that.

He approached the large metal doors. They had intricate Atmoran carvings of dragons on them. He tried to push them open, but found that the doors were locked.

"Orkey take them! It's locked." Harald cursed. There was no way to force this door open.

He looked around at the balconies and the numerous doors, then at the door down the flight of stairs at the lower part of the open chamber. Someone there must have a key.

"Not really, they stick to their abandoned temples and the Halls of the Dead of some of the old Cult settlements. The Companions and independent mercenaries take care of the problem well enough." Skorm replied.

It was dark at the stairs as they started to climb up into the entrance hall. The good thing was that they could see light up there, so their goal was clear.

Skorm wondered how far Harald and the others were, wanting to catch up to the thane to help him.