Board Thread:Roleplaying/@comment-24510587-20170621000455/@comment-24510587-20170627121411

16th of Morning Star

(Pikemen are heavy infantry but yes)

In order to get inside the houses and stores, the Testudos ceased to be Testudos. They were now stuck inside to face the Raiders' lighter infantry, who, numbering four hundred in total, had a distinct manoeuvrability advantage inside the buildings, however the Knights made up for that with their tower shields. In the end, it proved to be a painful encounter for both sides, with the Knights inflicting 63 casualties but at the same time suffering 57.

The longbowmen made a rather effective beatdown against the archers, taking down fifty of them while suffering twenty casualties themselves.

(c o v f e f e)

22nd of Morning Star

Over a week had passed since the cow had been propelled over the walls of the fort. The trio of Lancers that had been sent in last time were sent in again, to investigate the Redguards' state of being.

3rd of Sun's Dawn

The swordsmen took the initiative again, and continued to drive back the defenders, but still at significant cost of their own. They inflicted 70 casualties, but suffered a further 57 of their own. At this rate, there would be barely anything left of Stros M'kai's infantry by the time they took the wall.

And then the arrows fell. The rain of projectiles wiped out another sixty men, sending over a third of the remaining force into Oblivion. The troops panicked, and started withdrawing.

Yet, while the siege towers were proving to be a success, the Corsairs and swordsmen on the ladders just couldn't seem to beat the spearmen, despite the fact that they were outnumbered two to one. The attackers managed to get a foothold again, finally, but the spearmen poked holes in quite a lot of them in the process. A further 65 men were lost to the spears, while the defenders only took 43 casualties. The continued humiliation of being beat down by mere spearmen time and time again finally broke the spirits of the attackers, and, like their spirits, their ranks broke.

11th of Sun's Dawn

The gate turned out to be open already, as there was no war in Gilane at the time. As the envoys entered, servants appeared to take their horses, and lead them inside.