Board Thread:Roleplaying/@comment-29458028-20150315072056/@comment-29461586-20150315132227

(The College of Winterhold is reserved now btw. I'm planning to post the Arch-Mage's character card as soon as I have the time.)

Name: Sariel

Race: Breton-cross-Altmer (Undead)

Gender: Female

Age: Unknown (Physically 18)

Appearance: This (Only the facial appearance for obvious reasons)

Skills(One Master, Two Expert, Three Adept.): Alteration (M), Destruction + Restoration (E), Conjuration, Alchemy, Sneak (A)

Spells(Up to 7 spells, where 3 can be custom): Telekinesis, Paralyze, Fireball, Flames, Close Wounds, Heal Other, Conjure Frost Atronach. Osmose (Instantly steals Magicka from a target), Apothic Shield (Wraps target around with an powerful defensive mage spell that resists 75% of Physical Damage. Will break after enough hits.), Brain Sap (Reduces enemy's magical damage by 50%)

Powers(2 max, passive or active): Adaptation/Waterbreathing (Passive), Attunement (Passive, all spells are 10% more powerful.)

Resistances(Racial + 2 more max): Illusion Spells + Other fear-based effect, Diseases.

Weaknesses(mandatory, at least 2): -50% Magicka Regen, Melee-based attacks by 25%.

Mental Weakness(At least one): Intense mistrust (of people)

Weapons and Equipment: Unenchanted Restoration Staff, Pure White Cloak, Rogue Sorceress outfit.

Faction: Independent

Main Character? (always protected from death): Yes

Bio/Background: Little to nothing is known of her, aside that she dislikes being in the fold of society and prefers living the life of a nomad. However, she uses her knowledge of alchemy as a steady source of income. As a nomad, she constantrly travels, never sleeping in the same place twice and always having to clean up her boots at the end of the day.

She is also rather pale for a person, causing some to winder if she was afraid of sunlight in entire life. She hates ineracting with people for a reason, even if she must to survive. She also has an intense hatred of people like the Vigil of Stendarr and the Dawnguard, as they consider merely every undead as monsters, even those who weren't as bloodthirsty as many others. Because of this, she considers the Vigil of Stendarr and the Dawnguard as nothing more than bloodthirsty barbarians and mindless savages.

She has a technique of using her alchemy to brew poisons in special bottles that break on great impact, which she throws at enemies to deal poison damage towards them.