User blog:Pelagius the Geek/Strategy RP

I'm thinking of creating a new RP, similar in many ways to Tamriel Total War, and also like Skyrim: High King. I wasn't actually part of TTW, so I don't know how similar it will be. One thing that I know will be different is that you won't control your character as much as in TTW. Instead of saying "Pelagius tells his steward to organise a meeting." and then "Pelagius says 'I declare a new law'" it will simply be "Declare a law that...."

There will be 3 main 'attributes' and several smaller ones.

Supplies: Interchangeable with money, this is pretty simple. This is used for everything, from training soldiers to boosting moral.

Population: Influences how much money you make, how much your army grows. Not actual population, but a rating.

Moral/Feeling: Harder to measure. Will be the feeling of the population.

Size(?): How big your province is. A large population and a small size will lead to low moral.

Defense(?): How defendable your state is.

Religion(?): Main religion of your state, and what yours is. Dunno how big an influence this will make.

Example:

Windhelm, in Skyrim, would have stats like this:

Supplies: 30

Population: 30

Moral/Feeling: Mixed. Dark Elves and Argonians hate you (you being the leader, so Ulfric) but most Nords admire you

Size: 28

Defense: 40

Religion: The Nine, particularly Talos.

The setting is that the Empire has fractured, due to rebellions and bandits and the Thalmor. The Imperial City was mostly destroyed by the Thalmor, leaving it in bad condition. You have somehow become leader of a state, ta da.

I think I will let people either take an existing city, in which case they must keep the stats lore-friendly (not have Riverwood start with pop. 50) or create a new state. They can also 'inhabit' dwemer ruins, possibly. They will have 100 stat points to start with, and moral will start neutral but that will quickly change with new laws.

I need a title and any advice on rules, gameplay or setting is welcome.

Lastly, sprry if this is in the wrong place.