Board Thread:Roleplaying/@comment-17114085-20160205120927/@comment-24696651-20160205135826

(Currently on campus, won't be able to reply for a few hours.)

Nation Card

Name: Riften

Location(s): Riften

Flag: Similar to the crossed daggers banner of the Fourth Era, but the daggers are red, the background black.

Ruler: Saerlund (in regency)

Type of Rule (Republic, Monarchy, Theocracy, Oligarchy, etc.): Theoretically a hereditary monarchy, however, because the current ruler is only two, a regency council of five rule, consisting of the housecarl, captain of the guard, two honorary thanes, and a burgher. For any law to be passed, a majority must support it.

Predominant Religion: Nine Divines

Predominant Culture: Nordic

Resources (2 max during start): Mead, Fish

Special Unit(s) (1 max during start, unique to your nation):

Black Hoods

The Black Hoods are high level Thieves' Guild operatives who have demonstrated an exceptional talent for thievery. They are equipped with an ebony bow, arrows, a shortsword, and a modified version of Nightingale armour (unenchanted), with ebony mail and malachite plates reinforced with ebony, as well as an assortment of potions.

They are well versed in stealth, illusion, and speech, so can be used as diplomats, assassins, or crack forces. However, they are loyal to the Thieves' Guild, not Riften (which technically doesn't have a special unit), so their assistance cannot be guaranteed.

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Character Card

Name: Cynric Black-Blade

<p style="font-weight:normal;font-size:14px;line-height:22px;">Race: Bosmer

<p style="font-weight:normal;font-size:14px;line-height:22px;">Gender: Male

<p style="font-weight:normal;font-size:14px;line-height:22px;">Age: 36

<p style="font-weight:normal;font-size:14px;line-height:22px;">Appearance: Quite tall for a bosmer at 5 foot 8, he is roguishly handsome with mid-length dark brown hair arranged in almost, but not quite, a quiff.

<p style="font-weight:normal;font-size:14px;line-height:22px;">Equipment: Nightingale armour, an ebony bow enchanted to be more powerful and quieter, an ebony shortsword, and an assortment of potions. When blending in with nobility, he wears a burgundy tunic with gold embroidery, and a wolf pelt cloak fastened with a ruby brooch.

<p style="font-weight:normal;font-size:14px;line-height:22px;">Skills (1 Master, 2 Expert, 3 Adept): Master: Speech; Expert: Stealth, Free-Running; Adept: One-Handed, Archery, Illusion

<p style="font-weight:normal;font-size:14px;line-height:22px;">Spells (Max 8): Healing, Flames, Shadow (similar to chameleon from Oblivion, but requires darkness), Frenzy

<p style="font-weight:normal;font-size:14px;line-height:22px;">Powers (Racial + 1 more max): Animal Allegiance

<p style="font-weight:normal;font-size:14px;line-height:22px;">Personality Traits (at most 5 traits, must have 2 bad traits): Cold, Distrusting, Loyal (to friends), Persistent

<p style="font-weight:normal;font-size:14px;line-height:22px;margin-bottom:0px!important;">Bio: Cynric was born into a poor family in southern Elsweyr. When he was 11, his mother was killed by a skooma dealer raid and, out of pity, his attackers took him in, and he was eventually taken in as one of their own. However, his new family was killed a ten years later in another raid, and he fled to Skyrim, where he joined the Thieve's Guild.

<p style="font-weight:normal;font-size:14px;line-height:22px;margin-bottom:0px!important;">In Skyrim, he set up a smuggling business for local businesses to avoid taxes, and using these new links, he managed to secure a position for himself on the council.