Board Thread:Roleplaying/@comment-1592115-20160507200441

The year is 5E 001, Skyrim is under a full blown conflict between the Cyrodiilic Empire, Stormcloak Rebellion and the Third Aldmeri Dominion. There is no peace in this land since the beginning of this era.

In the wilderness of Skyrim, bandits and Orcs can be seen roaming all over the place, they pillaged various farms and forts and took over the properties. The Volkihar Vampires and wolf-like beasts can also be seen drinking blood all across the towns. Are we left with no choice but to live in the dark?

However, when we think we are hopeless, the third option comes. A brand new vampire-hunting organisation known as the Dawnguard has emerged to the surface, with a new leadership led by a skillful elder and vast technological resources, they declared war against both the conflicting factions and the impure creatures, and they promised to bring peace at all cost.

The Dawnguards in 5E is much greater and well organised paramilitary organisation compared to their unorganised 4E counterpart. The new elder of the Dawnguard, being a former Knights of the Nine member, henused his experiences to reestablish the vampire-hunting guild into a knight order with its own army. Not only do they possess automatic crossbows and Sun Magic, their exoskeleton armors are powered by soul gems and can carry absurdly heavy ballistas at ease. The Dawnguards have promised to eradicate all non-human race for humanity's future, and they are fully intended to do so. Perhaps they could really be humanity's last hope?

One day, you are invited by various factions to join them, which side would you take? How would you live under the sun? And so, your new life begins.

Rules:

1: Standard RP Rule, this is PvP based free RP

2: You can create as many characters as you like, just make sure you can handle them.

3: You can join whatever faction you like, be it the Dawnguard, the Vokihar, the Empire, or even bandits, all are playable.

4: For Dawnguard faction, in order to join them, you must be a human, and a healthy one, bear in mind, they're now a paramilitary organisation capable of rivalling against Cyrodillic Empire.

5: You can have 3 custom spells in total.

6: No Divine or Major TES Character.

7: Avoid Metagaming or Powerplaying.

8: Your characters are NOT protected from death.

9: Other than that, enjoy!

Character Card:

Name:

Race:

Gender:

Age:

Appearance:

Skills (1 Master, 2 Expert, 3 Adept):

Weapons:

Armors:

Equipments:

Spells (10 or 7 + 3 Custom Max):

Power (Racial + 2 Max):

Resistance (2 Max):

Weakness (At least 2):

Mental Weakness (At least 1):

Character Bio:

Spec Note: 