Board Thread:Roleplaying/@comment-9075949-20160403215012

It is now the 5th Era, 150 years after the Last Dragonborn defeated Alduin and fulfilled his destiny. Technology has improved, with crossbows and full plate armour becoming standard issue for military all across Tamriel and the first gunpowder rifles, known as arquebuses. Yet, with the coming of the so called Golden Age of Mind, Magic has become a fading art, with Magic users being shunned as simple tricksters and witches. Tamriel has also been overflown with new creatures from the continent of Akavir, which has been sunk, just like Yokuda. With the arrival of these new and unknown beasts, a special guild, known as the Witchers, has been created, to battle the new monsters.

The Witchers

The Witchers are people who have undergone extensive training, ruthless mental and physical conditioning, and mysterious, magical rituals to grant them supernatural powers, like enhanced strength, agility and sight. Each Witcher is taken in as a child, and are subjected to intense alchemical processes, consumption of mutagens and extensive physical and magical training to make them dangerous and versatile against the dangerous creatures they face. Once they become of age, the Witchers go through a magical ritual which grants them immunity to disease, cat-like eyes and sterility. There are four Witcher schools, The Viper, Griffin, Cat and Wolf, each concentrating on different things, however, only two schools are still functional, the Wolf and Griffin Schools.

Schools

The Viper - Assassins, Alchemy, Short weapons

The Griffin - Signs, Swordsmanship, Crossbow mastery

The Cat - Archery, Crossbows, Shortswords

The Wolf - Swordsmanship, Signs, Survival

Rules

1. No Powerplaying, OP Characters, Metagaming and all the regular stuff

2. I suggest you know a bit about the Witcher series(or just the universe itself) before creating your CC.

3. Your character is not protected to death, and if it dies, you are free to make another one.

4. Your character can be of any race, however, your character cannot be a Beast race if they want to be a Witcher.

5. The starting point is Fort Sungard, now known as Maer Sungen, which is the Fortress of the Griffin School.

6. Your character, if a Witcher, can be from any school, but if you want them to be from a defunct one, you need them to have already completed the rituals. Also, don't forget to include a Witcher medallion in your CC under the Equipment section. I would also recommend using swords rather than maces or axes, but that's up to you.

6. Now sit back, make your CC, and enjoy!

Character Card

Name:

Race(remember to say if your a Witcher or Witcher-to-be):

Age:

Appearance:

Faction(or School):

Weapons(If Witcher, remember to have two weapons, one regular and one silver):

Armour:

Equipment:

Signs(Witcher spells, which are spells from TES, only more low-level and basic):

Bio/Background:

Other: 