Headhunters were an elite detachment of soldiers whom also underwent rigorous training. They were considered the most versatile regiment of soldiers, as they possessed the best of abilities held by their other fellow soldiers.
Headhunters specialized in deep forest and wilderness combat, tactics and reconnaissance, as well as unconventional warfare. As such, they were regarded as an elite scouting unit, used for surveying an area ahead of a body of troops or leading the way on the front lines.
As such, headhunters gained a fierce reputation as fearsome warriors and reliable, disciplined troops, and they were well-respected within the ranks of both allies and adversaries.
Due to their jack-of-all-trades nature, headhunters were notoriously known for their fearsome skill and prowess. They were also immune to paralysis spells, poisons, and diseases. However, they were not altogether common in cities; however, when an adversary became notorious, they would comb the city, actively searching for the fugitive.
Headunters were smarter and much more aggressive than plain soldiers, and would employ advanced tactics and detection skills. In addition, Headhunters were highly agile like scouts, able to chase adversaries across rooftops and buildings.
Headhunters were notoriously difficult to deal with in combat. They were extremely fast, able to dodge most attacks, and cannot be directly thrown, or counter-attacked. Whenever an adversary attempted to do so, it would almost always result in a parry or a harsh counter-attack. They were also difficult to escape from, and would even catch up to free-runners during a chase.
Like officers, they would employ teamwork strategies in battle, and commanded nearby sub-ordinates. While one could continuously fire at their target from a distance with spells or bows or crossbows, the others would attack from close range.
In terms of weaponry, Headhunters used spells and shortswords or longswords depending on preference, and would punch and lunge their weapons in close quarters, as well as attacking from a distance. Usually, they would attempt to break through an adversary's defense with power attacks or attacking in quick succession, of 3-5 thrusts, making countering against them difficult.
The well-known ways to kill them were to use the environment, lethal tools, turning them into human shields, or through disarming them and repeatedly attacking the headhunters while they were vulnerable. Teamwork was also a viable solution. They were also susceptible to stamina depletion, albeit that their opponents must wear them down by dodging or parrying their attacks.