Thieves guild (formerly)
Mother: Name unknown (deceased)
Father: Name unknown (deceased)
Nish: Kid brother (Deceased)
Eilonwyn: Sister in law (Deceased)
C'laro: Love interest
|“||I'm Manja, I like apples and not having my throat torn out by crazed cannibals!||”|
— Manja introducing herself to Keerava and Cleingle
Manja was first seen living the Ratway in 4E 212. She would later leave the Ratway and Riften as a wanted woman after she unknowingly aided the escape of a convicted killer, Cleingle. During the three year timeskip, she joined a bandit group led by an Orc named Grem. She eventually turned on Grem and his group in 4E 215 and joined Nish's former group.
She returns as a main character in the second Legend of Nirn in 4E 228. She is the leader of a bandit group, that operates similarly to the Thieves' Guild of the 3rd Era. The Nord is introduced as a sort of 'urban saint', who acts as a sort of 'mother' to orphaned children, embracing her maternal instincts. She first encounters Nepht Delressi, not knowing about her past associations with Nish or her own group and teaches her how to fight.
Manja was born in 4E 188 and grew up on the streets of Riften. Though her life was hard, she always tried to keep an upbeat attitude. When she reached her late teens she had set her mind on joining the Thieves Guild. The way she saw it, the Thieves Guild paid well and gave her good connections. However, many of her friends disagreed with her and eventually it came down to a choice, her friends or the Thieves Guild. As a result she lost a number of friends by joining, but this didn't bother her. In her eyes they were stupid and would probably end up dead or in prison. Manja's upbeat, positive attitude was incompatible with the Thieves guild as she quickly learned and over time she become colder and more bitter, just like her colleagues.
Manja eventually saw what her friends were talking about, she wanted to leave the Thieves Guild.
But she quickly realised that no one leaves the Thieves Guild easily...
In 4E 215, she begins a new life and eventually winds up leading a clan of thieves in 4E 228, with her close friend and possibly lover, C'laro.
In her childhood, Manja had an upbeat attitude. She often responded with jokes or sarcasm but had a great amount of patience for others. Her many virtues were eventually crushed by poverty, despair and the Thieves Guild and by the time she reached 19, she used her sharp tongue to put others down and didn't appear to care for anyone but herself.
Though, some of Manja's personality lay beneath it's hardened state. She willingly puts herself at risk to save Cleingle and Keerava who were both strangers to her, from being killed by cannibals. She later demonstrated a similar selfless attitude when Grem attempts to rob Eilonwyn and Tobias.
One thing that Manja has always kept, is her maternal nature. She constantly looks out for the hopeless and does her best to offer them advice (Such as Nish and later, C'laro). It is also demonstrated with her almost unlimited patience to Tobias' childish behaviour and her insistence on trading with the skooma addicts she encounters in Bravil, (instead of beating him as C'laro suggests). Though her manner may not always be delicate, like Nish, she is always willing to help people who need her.
It is revealed through a flashback that her maternal instinct is actually a result of immense guilt after she witnessed the death of Nish's father. She blamed herself for the Breton's death and took his son under her wing, it is unknown her exact reasons for doing so and whether or not Nish knew this before she confessed it to him in Chapter X.In 4E 228, Manja moves on with her life and founds a clan of thieves. She embraces her maternal nature as she takes in several of Riften's orphaned children, like herself and Nish and teaches them how to survive. Her thieves aren't unlike the Thieves' Guild, as seen in the 3rd Era as they don't allow killing and hurting a target is only allowed if necessary.
When she encounters Nepht, by Lake Arrius, she seems a lot more mature and quite good-natured. She informs the Dunmer that her current technique will lightly cause her to inflict injury on herself and then teaches the Dunmer to use a sword and shield efficiently. Manja's true intention was to visit Nish's grave and as soon as Nepht leaves, she shows that she misses him, dearly. It is said that she hates setting up camp in the area, surrounding the Blue Road and she constantly insists on moving on. Presumably to get away from the memories that Cheydinhal brings.
- The Legend of Nirn RP
- The Legend of Nirn II
- The Legend of Nirn III
- The Legend of Nirn IV
- The Legend of Nirn V
- The Legend of Nirn VI
- The Legend of Nirn VII
- The Legend of Nirn VIII
- The Legend of Nirn IX
- The Legend of Nirn X
- The Legend of Nirn XI
- The Legend of Nirn XII
- The Legend of Nirn XIII
- The Legend of Nirn XIV
- The Legend of Nirn XV
- The Legend of Nirn XVI
- The Legend of Nirn XVII
- The Legend of Nirn XVIII
- The Legend of Nirn XIX
- The Legend of Nirn XX
- The Legend of Nirn RP XXI
- The Legend of Nirn RP XXII
- The Legend of Nirn RP: Epilogue (Mentioned)
- The Legend of Nirn: World of Ruin I
- The Legend of Nirn: World of Ruin II
- The Legend of Nirn: World of Ruin III
- The Legend of Nirn: World of Ruin IV
- The Legend of Nirn: World of Ruin V
- The Legend of Nirn: World of Ruin VI
- The Legend of Nirn: World of Ruin VII
- The Legend of Nirn: World of Ruin VIII
- The Legend of Nirn: World of Ruin IX
- The Legend of Nirn: World of Ruin X
- The Legend of Nirn: World of Ruin XI
- The Legend of Nirn: World of Ruin XII
- The Legend of Nirn: World of Ruin XIII
- The Legend of Nirn: World of Ruin XIV
- The Legend of Nirn: World of Ruin XV
- The Legend of Nirn: World of Ruin XVI
- The Legend of Nirn: World of Ruin XVII
- The Legend of Nirn: World of Ruin XVIII
- Age of Tamriel (Brief appearance)
- The Loners
- Manja states that she likes apples, it is romantically described how she savoured them as a child, as she rarely got her hands on them. She keeps her craving for apples in the second Legend of Nirn as she is seen eating one of them, in front of Nepht.
- Isis Harin shares her love for apples in Aubeanic Reign.
- Manja occasionally suffers from sleep paralysis.
- Manja mentions being a bard at some point in her life, Nish mentions that Manja plays the lute and she also sings to Nish and herself, several times.
- Manja seems to have a love for dirty books and music, she also has some sort of interest in class themed novels as she mentions boarding schools on occasion and likes to mimic posh imperial accents. She has also possibly read several books by the author of "The Feed Bag Fairytale." Manja reveals herself to be a major fan of these books as she instantly recognizes the well in the Elven Garden's district and recalls the intimacy that took place there in the book.
- In both chapters, the first member of the group she encounters is a female dark elf and she gets winded soon after by a blow to the ribs.
- Manja has the most appearances in The Legend of Nirn as she appears in every chapter and she is directly mentioned in Gabriel's epilogue.
- She and Bologra Blackbeard are the only two members of the original companionship (controlled by Psychomantis108) who return in World of Ruin as full characters.
- Corelas Adire doesn't count as he is an SNPC in World of Ruin and he is also controlled by a different author.
Manja wasn't originally going to be a main character and possibly wasn't going to physically appear at all. At one point during the writing of part 1 several fates were being tossed about, such as her ending up as a skooma addict, turning up as a corpse or as a cannibal and confirming Nish's suspicions of the Ratway and thieves guild of Riften. She was eventually introduced with the intention of having a character controlled by a player to follow Cleingle but the three year time skip in Legend of Nirn II caused this plan to change.
It has always been planned for Manja to appear in the second chapter but her original introduction has changed, several times. The original introduction planned, was introducing her in a chain gang as they escaped from captivity. The idea was dropped as no stable ideas could be thought up for the two convicts and they would take up two character slots, considering that I couldn't think of any way to develop them, they were cut.