The Elder Scrolls Sandbox
The Elder Scrolls Sandbox
This article is part of the Poetic Edda

This page is a collection of different myths from the various races of Tamriel about the events of the Dawn Era.

Aldmeri Myths

In the beginning, Anu encompassed all things. So that he might know himself he created Anui-El, his soul and the soul of all things. Anui-El, as all souls, was given to self-reflection, and for this he needed to differentiate between his forms, attributes, and intellects. Outside of Anu was Padomay, the nothingness. His opposite in every way. Just as Anu birth his soul, so did Padomay. Thus was born Sithis, who was the sum of all the limitations Anui-El would utilize to ponder himself. Anui-El, who was the soul of all things and everlasting , therefore became many things and his interplay with Sithis was and is the Aurbis.

At first the Aurbis was turbulent and confusing, as Anui-El's ruminations went on without design. Aspects of the Aurbis then asked for a schedule to follow or procedures whereby they might enjoy themselves a little longer outside of perfect knowledge. So that he might know himself this way, too, Anu created Auri-El, the soul of his soul and first of the et'Ada. Auri-El bled through the Aurbis as a new force, called time. With time, various aspects of the Aurbis began to understand their natures and limitations. They took names, among them Trinimac, Jephre, Magnus, Mara and Xen.

One of these, Lorkhan, was more of a limit than a nature - caused by his embodiment of Sithis' role as the opposite of Auri-El, so he could never last long anywhere. As he entered every aspect of Anui-El, Lorkhan would plant an idea that was almost wholly based on limitation. He outlined a plan to create a plane in the Aurbis, a place where the aspects of aspects might even be allowed to exist and self-reflect. He gained many followers; even Auri-El, when told he would become the king of the new world, agreed to help Lorkhan. So they created the Mundus, where their own aspects might live.

But this was a trick. As Lorkhan knew, this world contained more limitations than not and was therefore hardly a thing of Anu at all. Mundus was the House of Sithis. As their aspects began to die off, many of the et'Ada vanished completely. Some escaped, like Magnus, and that is why there are no limitations to magic. Those that left with Magnus became the Magna-Ge, his Star-Orphans. Others, like Jephre, transformed themselves into the Ehlnofey, the Earthbones, so that the whole world might not die. Some had to marry and make children just to last. Each generation was weaker than the last, and soon there were Aldmer. Darkness caved in. Lorkhan made armies out of the weakest souls and named them Men, and they brought Sithis into every quarter.

Auri-El pleaded with Anu to take them back, but he had already filled their places with something else. But his soul was gentler and granted Auri-El his Bow and Shield, so that he might save the Aldmer from the hordes of Men. Auriel could not save Altmora, the Elder Wood, and it was lost to Men. They were chased south and east to Old Ehlnofey, and Lorkhan was close behind. He shattered that land into many. Finally Trinimac, Auri-El's greatest knight, knocked Lorkhan down in front of his army and reached in with more than hands to take his Heart. He was undone. The Men dragged Lorkhan's body away and swore blood vengeance on the heirs of Auri-El for all time. But when Trinimac and Auri-El tried to destroy the Heart of Lorkhan it laughed at them. It said, "This Heart is the heart of the world, for one was made to satisfy the other." So Auri-El fastened the thing to an arrow and let it fly long into the sea, where no aspect of the new world may ever find it.

The survivors of the Ehlnofey Wars retreated to Aldmeris, where they might live on. There Auri-El ascended to Aetherius in full observance of his followers so that they might learn the steps needed to escape the mortal plane. This ended the Dawn Era and bound Nirn to the sands of time.

Atmoran Myths

Creation Myth

First there was nothing, only Ginnung (the Void). It was in Ginnung that Osomi (Sithis) came into being and he created the everything, Allgarde (Aurbis). In Allgarde, the son of Osomi was born, Shor the Fox, first of the spirits. After him other spirits came into being. Shor gathered his kin together to create Vakngarde (Mundus). Some of the spirits refused to aid him and departed back into the Ginnung becoming the Demons. Those that remained with Shor became the Gods. The Gods elected Shor as their king and got working in building the world. The architect of the world was Magnar. He was the one that helped make Shor's vision into reality.

After the creation of the world the goddess Kyne the Hawk, wife of Shor, created the Aldafathir (ancestors of Men) at the Throat of the World in Skyrim. Shor founded the kingdom of Atmora for Kyne's children. In the ancient past Atmora was the northern most land connected to Skyrim.

Alduin the Dragon, was jealous of Shor's power and Kyne's children and conspired against him. Orkey the Snake joined him in his plot and they rallied Alduin's children: the Drahgkone (Dragons) and the Alfar (Elves); against Shor. They declared war on Shor, betraying their king. Shor rallied the other gods: Tsun the Bear, Stuhn the Whale, Jhunal the Owl, Dibella the Moth, Mara the Wolf; against these traitors. Magnar refused Shor's call and fled Vakngarde, fleeing into Sonvgarde (Aetherius) and tearing out a hole in creation that became the sun. Magnar's children, the Midregode, followed him out of and created the stars as they punctured out into Sovngarde.

The War of the Gods sundered Atmora from the rest of the continent, separating most of Kyne's children from their fatherland while some of them became stuck on the main continent. Despite the best efforts of the brothers Tsun and Stuhn, Shield-Thanes of Shor, Orkey killed Shor. The Snake tore out Shor's heart and gave it to Alduin. Alduin tossed his heart into the sea. Tsun was killed during the battle, dying to Alduin's forces as he tried to protect Shor's body. A grieving Kyne was able to rescue Shor's corpse and sent him into Sovngarde alongside Tsun to escape from Alduin's clutches.

Alduin became the new king of the gods and he took Mara, Shor's concubine and Kyne's handmaiden, as his consort. While the other gods bowed down to Alduin, one refused to do so: the god who called Ysmir. Ysmir proclaimed himself the Champion of Shor and continued to fight Alduin's children. He rallied Men and the Titans on Atmora and tried to overthrow Alduin, but was defeated and cast out. Alduin came to rule Atmora with his children the Drahgkone, giving the power of the Thu'um to his priests that ruled as kings.

In Sovngarde, Shor created the Hall of Valor, a gigantic feasting hall where the mead flows like a waterfall. Tsun took his post at the Whalebone Bridge, created in the image of his brother Stuhn, in front of the hall to test those worthy of joining Shor's feast. There they await till the End Times where Shor will lead his army of dead warriors against Alduin for the fate of the world.

Origin of Ysmir

Ysmir the Dragon of the North is a god that appeared in Atmoran myths abruptly after the War of the Gods. Because the events of the Dawn Era weren't recorded in runestones until millennium later during the Merethic Era, there are conflicting accounts as to this god's origins.

In the dogma of the Dragon Cult, it was believed that Ysmir was an ambitious Midregod that returned to Vakngarde after the death of Shor in order usurp the newly acquired throne of Alduin. To the cult he was portrayed as opportunist and nothing more. Other accounts of his origins vary significantly from this telling.

One origin is that Ysmir was the son of Shor that discovered Alduin's traitorous plot, but was unable to warn his father as he was trapped in Ginnung by the traitors. Ysmir was only able to escape from Ginnung after the death of his father with the help of his grandfather Osomi. Upon learning of his father's fate Ysmir swore eternal vengeance against Alduin and his children. This telling explains why Ysmir hates Alduin, but does not explain his epitaph.

Another origin claims that Ysmir was a son of Alduin that turned against his father and sided with Shor during the War. After learning of his father's plot against Shor, Ysmir's honor forbade him from participating but his familial ties stopped him from warning Shor, something that he would later regret after Orkey brutally killed Shor. Feeling ashamed of his inaction, Ysmir rose up against his father and declared himself the Champion of Shor, fighting his parent and kin for eternity. This telling explains why Ysmir is considered a dragon but isn't the most accepted telling as Ysmir appears as a Man when he comes to the aid of Atmorans implying that he is not a child of Alduin.

High King Myths

Those that believe that Ysmir is the son of Shor also believe that he was the mythical first High King of Atmora. It was said that he rallied the Titans and humans of Atmora under his banner to form a great kingdom to oppose Alduin and his followers. His kingdom, however, was doomed to fail as Alduin invaded the continent and conquered it for himself. The first High King was said to be killed, but other myths claim he was never killed or that Osomi or Shor brought him back to life multiple times to continue the fight against Alduin. During the Early and Middle Mythic Eras there were many that tried to claim the title of High King to break off the bonds of servitude to the dragons, but all were defeated. Some myths claim these individuals were all Ysmir. Other myths claim they were just different people with the same ambition.