This page is a collection of different myths from the various races of Tamriel about the events of the Dawn Era.
In the beginning, Anu encompassed all things. So that he might know himself he created Anui-El, his soul and the soul of all things. Anui-El, as all souls, was given to self-reflection, and for this he needed to differentiate between his forms, attributes, and intellects. Outside of Anu was Padomay, the nothingness. His opposite in every way. Just as Anu birth his soul, so did Padomay. Thus was born Sithis, who was the sum of all the limitations Anui-El would utilize to ponder himself. Anui-El, who was the soul of all things and everlasting , therefore became many things and his interplay with Sithis was and is the Aurbis.
At first the Aurbis was turbulent and confusing, as Anui-El's ruminations went on without design. Aspects of the Aurbis then asked for a schedule to follow or procedures whereby they might enjoy themselves a little longer outside of perfect knowledge. So that he might know himself this way, too, Anu created Auri-El, the soul of his soul and first of the et'Ada. Auri-El bled through the Aurbis as a new force, called time. With time, various aspects of the Aurbis began to understand their natures and limitations. They took names, among them Trinimac, Jephre, Magnus, Mara and Xen.
One of these, Lorkhan, was more of a limit than a nature - caused by his embodiment of Sithis' role as the opposite of Auri-El, so he could never last long anywhere. As he entered every aspect of Anui-El, Lorkhan would plant an idea that was almost wholly based on limitation. He outlined a plan to create a plane in the Aurbis, a place where the aspects of aspects might even be allowed to exist and self-reflect. He gained many followers; even Auri-El, when told he would become the king of the new world, agreed to help Lorkhan. So they created the Mundus, where their own aspects might live.
But this was a trick. As Lorkhan knew, this world contained more limitations than not and was therefore hardly a thing of Anu at all. Mundus was the House of Sithis. As their aspects began to die off, many of the et'Ada vanished completely. Some escaped, like Magnus, and that is why there are no limitations to magic. Those that left with Magnus became the Magna-Ge, his Star-Orphans. Others, like Jephre, transformed themselves into the Ehlnofey, the Earthbones, so that the whole world might not die. Some had to marry and make children just to last. Each generation was weaker than the last, and soon there were Aldmer. Darkness caved in. Lorkhan made armies out of the weakest souls and named them Men, and they brought Sithis into every quarter.
Auri-El pleaded with Anu to take them back, but he had already filled their places with something else. But his soul was gentler and granted Auri-El his Bow and Shield, so that he might save the Aldmer from the hordes of Men. Auriel could not save Altmora, the Elder Wood, and it was lost to Men. They were chased south and east to Old Ehlnofey, and Lorkhan was close behind. He shattered that land into many. Finally Trinimac, Auri-El's greatest knight, knocked Lorkhan down in front of his army and reached in with more than hands to take his Heart. He was undone. The Men dragged Lorkhan's body away and swore blood vengeance on the heirs of Auri-El for all time. But when Trinimac and Auri-El tried to destroy the Heart of Lorkhan it laughed at them. It said, "This Heart is the heart of the world, for one was made to satisfy the other." So Auri-El fastened the thing to an arrow and let it fly long into the sea, where no aspect of the new world may ever find it.
The survivors of the Ehlnofey Wars retreated to Aldmeris, where they might live on. There Auri-El ascended to Aetherius in full observance of his followers so that they might learn the steps needed to escape the mortal plane. This ended the Dawn Era and bound Nirn to the sands of time.
Shor the Fox, first born of the spirits, gathered his kin together to create the World (Allgard). Some of the spirits refused to aid him and departed for the Void (Undergarde) becoming the Demons. Those that remained with Shor became the Gods. The Gods elected Shor as their king and got working in building the world. The god Magnus, architect of the world, selfishly abandoned the project and escaped with many of the lesser gods (Midregods) to the heavens (Sovngarde). The path he tore through the sky created the Sun (Sol) and those of the lesser gods created the stars (Starnar). The remaining gods finished the creation of the world.
After the creation of the world the goddess Kyne the Hawk, wife of Shor, created the ancestors of humans (the Aldafathir) at the Throat of the World (Óst av Allgard) in Skyrim. Shor founded the kingdom of Atmora for Kyne's children. In the ancient past Atmora was a part of the super-continent that covered the world and was connected to Skyrim.
Alduin the Dragon, was jealous of Shor's power and his wife's creations and conspired against him. Orkey the Snake joined him in his plot and they rallied Alduin's children: the Dragons (Draker) and the Elves (Alfar); against Shor. They declared war on Shor, betraying their king. Shor rallied the other gods: Tsun the Whale, Stuhn the Bear, Jhunal the Owl, Dibella the Moth and Mara the Wolf.
The war of the gods sundered Atmora from the rest of the continent, separating most of Kyne's children from their fatherland while some of them became stuck on the main continent. Despite the best efforts of the brothers Tsun and Stuhn, Shield-thanes of Shor, Orkey killed Shor. The Snake tore Shor's heart out and threw it into the Red Mountain (Rødfjell). Tsun was killed during the battle, trying to protect his king. A grieving Kyne created the moons from her husband's corpse: the large moon (Stornar) and the small moon (Snædnar).
Alduin became the new king of the gods and he took Mara, Kyne's handmaiden, as his concubine. He forced the humans to bend to the will on his kin, putting the Dragons in charge of Atmora. While the other gods bowed down to Alduin, one refused to do so: the god who called himself Ysmir. Ysmir proclaimed himself the champion of Shor and has continued to fight Alduin's children since. The spirits of Shor and Tsun departed for Sovngarde. There Shor created the Hall of Valor (Størahall), a gigantic feasting hall where the mead flows like a waterfall. Tsun took his post at the Whalebone Bridge in front of the hall to test those worthy of joining Shor's feast. There they await till the End Times (Sluttider) where Shor will lead his army of dead warriors against Alduin for the fate of the world.
Origin of Ysmir
Ysmir the Dragon of the North is a god that appeared in Atmoran myths abruptly after the War of the Gods. Because the events of the Dawn Era weren't recorded in runestones until a millenium later during the Merethic Era, there are conflicting accounts as to this god's origins.
In the dogma of the Dragon Cult, it was believed that Ysmir was an ambitious Midregod that returned to Allgard after the death of Shor in order usurp the newly acquired throne of Alduin as King. To the cult he was portrayed as opportunist and nothing more. Other accounts of his origins vary significantly from this telling.
One origin is that Ysmir was the son of Shor that discovered Alduin's traitorous plot, but was unable to warn his father as he was sent to Undergarde by the traitors. Ysmir was only able to escape from Undergarde after the death of his father with the help of his grandfather Ginnung (Sithis). Upon learning of his father's fate Ysmir swore eternal vengeance against Alduin and his children. This telling explains why Ysmir hates Alduin, but does not explain his epitaph.
Another origin claims that Ysmir was a son of Alduin that betrayed his father and sided with Shor during the war. After learning of his father's plot against Shor Ysmir's honor forbade him from participating, but his familial ties stopped him from warning Shor, something that he would later regret after Orkey brutally killed Shor. Feeling ashamed of his inaction, Ysmir rose up against his father and declared himself the Champion of Shor, fighting his parent and kin for eternity. This telling explains why Ysmir is considered a dragon.